Chill, not today, not tomorrow, eventually: over the course of months and months maybe and maybe not, just curious maybe. However, I have no idea how the industry works, or the tools that these one man indie companies need to master to make something playable from scratch. So if I were to make my own videogame... where would I start?
I'm already decently skilled in art and graphic design, so that's one down. I have musical talent and if need be could produce my own music, so that's not a problem either. what I'm REALLY concerned about is the programming, the scripting, etc., the wheel that makes everything work: What do I need to learn in that regard? where do I start? basic programming, Flash, Java? How do indie developers create something not based on popular engines like Unreal, while avoiding to use Flash at the same time?
I know the type of game factors heavily in the software used, so for teh lulz, let's say I want to make a SNes style RPG, like Final Fantasy or Chrono Trigger. Where and how would I start? Also, what kind of legal and patent issues could I be facing? say I create a game that uses a 3 member party system, has random encounters, and has 4 ability slots. Am I ripping off Final Fantasy?
I know there could be several "LOL NOOB U CANT MAEK VIDIOGAME WITH NO EXPERIENSE GO BACK TO PLAYING COD KID ROFL GG NUB" but hey, let's say I'm just curious. Humor me
Thanks in advance.