Or, you know, the ability to besiege a place like Stormwind from two fronts.
The Horde (through the Dragonmaw clan) have access to the Demon-Chain (the chain that once held the Demon Soul; and absorbed quite a bit of its dragon-effecting power in the process) which has been shown to have the ability to mentally dominate full-sized dragons. Proto-Drakes are just a convenient first step. Also; they sort of allow a convenient third vector to the aforementioned siege.-Proto-drakes
Didn't do much for the Vrykul.
Gurtogg was also a single Dire Orc that in his proper temporal context required an entire raid to defeat. And there's reason to believe that Garrosh may be mass-producing them. Think about that for a moment.-Dire Orcs
Gurtogg wasn't an issue
No; we gave two SEVERELY weakened Old Gods the equivalent of papercuts and caused them to submerge back into their prisons; and in the case of the second one we had the assistance of his Titan-empowered/created jailers. (if you managed to get "Alone in the Darkness" i offer both my apology for the previous assumption and my congratulations; but in-lore I believe we subdued Yog-Saron with the assistance of the Keepers.)-Heart of an Old God
Fought and beat 2 whole Old Gods
No; we haven't "beat" a single major Sha manifestation. All we've managed to do is temporarily force them out of a corporeal state. To quote two of them:and also beat all the "horrible" manifestations this old god left upon Pandaria thus far.
Originally Posted by Sha of DoubtWe simply don't have the means to permanently destroy the Sha; as they're just manifestations of emotions all but the most pure of people possess. Also; we have no idea what powers the Heart of Y'shaarj could possibly grant; or if Yshaarj itself might just use Garrosh as a "vessel" the same way C'thun used Cho'gall; which could make an already dangerous and unstable madman a thousand times more dangerous and unstable.Originally Posted by Sha of Violence
((And to dispell any possible accusations of "OMFG HORDE BIAS!!1" I have a lvl 90 on both factions and I play them roughly equally. (although my Horde main is older due to the fact that my Alliance main is a Worgen) and i consider it wise to play both factions to see both sides of the story and to try and look at said story/lore as objectively as possible.
Last edited by Karagar; 2013-04-10 at 03:37 AM. Reason: Messed up some tags >.>;
Pretty much what happened on the broken front http://www.wowpedia.org/Quest:The_Broken_Front_(Horde)
Yep, right here *raises hand* You're missing out if you only play one side. Some times it doesn't always make sense(like when either faction is forcing Pandaren to work for them in the starting section of the Jade Forest) but for the most part, there's stuff that happens on the Horde side that effects the Alliance side and vise vera.
Example: Socks the Raccoon.
In this thread: a lot of people that don't understand narrative or character intent.
Vol'jin did nothing out of character. This is him standing up for what he believes in, and damn the consequences.
So is this like a dialogue option? With some NPCs, you can choose to learn more about stuff by choosing options. So I guess Alliance players can ask him why they should help the Horde? If so, the answer is obvious.
An alliance player, walking up to Vol'jin, saying, "why should we help you"?, what would Vol'jin's reaction be? Obviously he is going to snap, and say "fine, try and fight him by yourself, we'll be sure to finish him off when you are all dead".
Sure; if you're willing to commit an atrocity on the same scale as Theramore; considering the fact that Orgrimmar is still filled with completely innocent people that can't leave for various reasons. (actually even more severe; since alliance ships carrying civilians that chose to leave Theramore were allowed to pass unmolested by the Horde naval blockade according to "Tides of War" IIRC)
A number of reasons: He's busy in Pandaria excavating the Heart of Y'Shaarj. The rebels are spread out over a large territory (Org, Durotar, Barrens, Pandaria). He hasn't identified everyone who has allied with the rebellion. An open attack against the trolls could have the tauren, belfs, goblins rise up to join the rebels.
If there's one thing World of Warcraft players hate more than people who don't play, it's people that do play but not as much as them.
He's bluffing them out. "You wanna do this on your own? Fine die see if I care. Oh and we'll totally be fine with out you and win and then do X even." (X in this case is giving Sylvannas the corpses). It is literally the oldest trick in the book.
Oh Goddess...
It was a slippery slope argument.
Calm.
Down.
"Sorry guys- it's hotkeyed onto my mouse..."
You mean the Army of Light that according to Velen's prophecies Anduin Wrynn is going to lead..? And no, Anduin is NOT Horde just because he cansee beyond factional squabbles and do what needs to be done.
---------- Post added 2013-04-10 at 02:32 AM ----------
I'm actually a little surprised that the Gnomes haven't invented a Velcro analog yet; since it seems right up their alley: exceptionally utilitarian but at the same time just a little quirky/silly. (of course if they did invent it the Goblins would immediayly steal the plans and try to corner the market.)
Well, at least a bit less attitude anyway, since if the alliance stays out of this Garrosh will eventually find and root out his little rebel movement, and then blither his way into defeat anyway (His war isn't going all that well, is it?), but by that time Vol'jin's head will be perched above the Orgrimmar gates already.
And then the alliance does the "Horde at the broken front"-thing, strike when the horde is busy in-fighting, and quash Garrosh and Vol'jin with his little revolt in one swoop, but game-reasons keep us from doing that...
I'm sure there's more to this than what's here let's wait until the patch is out to judge