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  1. #121
    I am Murloc! crakerjack's Avatar
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    Quote Originally Posted by xanzul View Post
    Oh noes a few hundred people out of NINE MILLION don't like something? Blizzard better hop to it because we all know those 100 subscriptions can make or break Blizzard. Are you fucking kidding me? Listen up just because YOU personally don't like this game right now doesn't mean you are objectively right or that what you want changed should be changed. We get it. You hate the game. You bash it endlessly here with not one single positive thing to say about it. Want to hit Blizzard where it hurts? Stop playing and move the fuck on already.

    ---------- Post added 2013-04-13 at 05:15 PM ----------



    They haven't been "seemingly obligatory" since 5.2 hit. Stop it.

    ---------- Post added 2013-04-13 at 05:19 PM ----------



    Oh give it a fucking rest. The artists working on character models have NOTHING to do with pvp. At all. This right here is why many people consider the entire pvp community to be a joke.
    And what do I call you? Illiterate? I make multiple claims why the game isn't at its top tier and from what I typed you pull "what do character models have to do with pvp?" Look at your prepubescent childish behavior... judging me as a pvper and then saying that's why the pvp community is a joke... Oh wow. Even raiders wouldn't want such a childish attitude with them... you're not part of any group, no one wants kids on their side.
    Most likely the wisest Enhancement Shaman.

  2. #122
    They will tell you that they are, but they also said they were happy with Cata.

    They are losing subs at the same rate that cataclysm, so i doubt they are very happy about it.

  3. #123
    I am Murloc! crakerjack's Avatar
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    Quote Originally Posted by UnifiedDivide View Post
    Why must something be tied to either PvE or PvP? Does everything have to be progression based? Are Blizzard not able to add little things to the game for people to maybe have a little break from other stuff and oh, I don't know, have some fun? You remember fun right?

    Players have wanted something to do with their companions for ages. Now we finally have it. I fail to see where the stupid logic here is. Players wanted something to do, they got it. It's as simple as that.
    If you're bored of what the game provides... then maybe it's a sign to move on??? It shouldn't be a sign on the dev team to grab as many players as possible by making their game as diverse as possible. But you're right... blizzard should just keep adding more stupid features to the game because they can. There's gold in the game, right? So casinos fit right in with your logic. People have extra change and want to spend it gambling... Especially when people get bored of playing what the game is meant for (raiding, pvp, lore/questing)... there's that backup that doesn't relate to the game but is an entirely different genre within another genre.

    ---------- Post added 2013-04-13 at 04:20 PM ----------

    Quote Originally Posted by BLSTMASTER View Post
    why not? wow is pretty much a 'theme-park MMO.'

    Either way its debatable if pet battles has no correlation to the game itself . People use pets to fight in real life for entertainment. Our characters can do that too.

    Who are you to decide what goes in a game or not?

    They decided to put it in. Some people enjoy it, some peole dont, like any other content. But unlike other content (Like raiding) It does what its supposed to do pretty well.


    I LOVE raiding in MoP. But they are having trouble trying to figure out how difficult a raid should be (LFR/Normal/Heroic). People argue almost everyday if normal is undertuned/overtuned and if the nerfs were warranted or not. The appeal to raiding is to too many people and they haven't hit the sweet spot yet. (Not sure if its possible)
    Same thing for PvP. Notice how much its been changed just this xpac alone (in terms of gearing) I suspect its because they aren't happy the way they are/were and are trying to 'fix' it to make it better.
    Oh if you want to be that literal... how is pet battles a take on real life? Do animals sit across from each other and take turns hitting each other with no attempt to defend? I must have been really stupid to think animals just attack freely... It's only logical to believe that animals will take turns attacking each other, eventually dying. I'm glad blizzard worked hard to make pet battles as realistic as possible...
    Most likely the wisest Enhancement Shaman.

  4. #124
    Quote Originally Posted by Pann View Post
    Calm down, you'll get yourself all worked up and banned again.

    Surely it is more disruptive to argue with the players than it is to ban them from the forums? What changes did we get in 5.1 and 5.2 both contain a load of dailies despite the negative feedback. I did not claim that Blizzard ignore feedback I do however see mistakes from the past repeating themselves. Anyway thanks.
    It was pointed out to you more than a few times in this thread not to mention other threads that Blizzard has been extremely responsive to player concerns since 5.0. If you want to continue to deny it all you are accomplishing is making it that much obvious you are a hater and have no interest in anything but crapping all over the game.

  5. #125
    High Overlord Zhaveros's Avatar
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    I think they expected players to enjoy the dailies more. In my opinion it probably would have been fine if they added tabards for rep in dungeons. Players don't want to feel like the game is a chore.

    WOTLK is still my favourite expansion due to nostalgia but looking past nostalgia, MoP is by far the best and Blizzard has nearly perfected the game. Of course there's flaws and complainers but a divine force could funnel all his power to make a great video game and someone would full caps rage about something.

  6. #126
    Quote Originally Posted by xanzul View Post
    It was pointed out to you more than a few times in this thread not to mention other threads that Blizzard has been extremely responsive to player concerns since 5.0. If you want to continue to deny it all you are accomplishing is making it that much obvious you are a hater and have no interest in anything but crapping all over the game.
    I'm sorry your first sentence makes no sense. Again where did I say I hate the game?

  7. #127
    Quote Originally Posted by Pann View Post
    Its always the vocal section of the community, isn't it?!?

    Despite all the complaints about dailies I have not seen a single request to remove them from the game.
    Yet another flat out lie. There has been thread after thread after thread on these forums and official forums demanding their removal. Again pretending otherwise just makes it that much more obvious what your agenda is.

    ---------- Post added 2013-04-13 at 07:38 PM ----------

    Quote Originally Posted by Chickat View Post
    Not even going to argue with certain people in here. When the only thing you can find to bitch about is dailys you can call your expansion a success. Sure pvp is unbalanced but it has always been. All these threads are is my opinion is better then yours. My opinion is MoP is great, but not perfect. Enjoy your opinions people, cause im done trying to defend mine.
    The sad thing is I'm seeing a large number of threads whining about more dailies in 5.3 when not one single daily has been data mined on the PTR. The QQers are on auto pilot it seems.

  8. #128
    High Overlord Zhaveros's Avatar
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    Looking at it this way, if Blizzard fixes the issues of MoP in the next expansion it will probably surpass MoP in quality.

    ---------- Post added 2013-04-13 at 04:39 PM ----------

    Quote Originally Posted by Pann View Post
    I'm sorry your first sentence makes no sense. Again where did I say I hate the game?
    No body said you hate the game there bud.

  9. #129
    Quote Originally Posted by tru View Post
    MoP was the final straw to make me say I am done with the game. The overload of repetition soon as you hit lv cap is absurd. I miss hard heroics like back in BC and when rep was hard to get but once u got it all you had to do was buy the items with gold. The game still has bad balance issues but we got pokemon? 3 man zerg dungeons? Extra tokens for a .00005%(made up % obv) chance to get extra loot from a boss? All this is considered good design? They keep pushing features that make people un social in a social game.

    IMO it started with achievements. Their way of saying "no you haven't beaten the game yet". They have gotten extremely lazy after ICC raid Cata was a lot worse than MoP imo. MoP did bring some features that are cool i guess but there is a lot of other things that years in the unmaking still need to be fixed. Blizz will be their own downfall. I mean come on they actually think D3 on console was a good move.

    My biggest gripe though would be just the whole panda thing and their lore. I don't like it at all. LK was so rich and deep. I read a lot of science fiction by R.A. Salvatore and the whole asian culture kung fu panda has not sit well with me. I haven't totally given up on blizz they have been in the game long enough to make some fun encounters at least. I look forward to their next xpac announcement. Till then there are some other great games coming out this year are worth the time to try.
    There wasn't repetition before Mop? Ever think to consider you are just burned out from playing the same game for years?

  10. #130
    High Overlord Zhaveros's Avatar
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    Quote Originally Posted by xanzul View Post
    The sad thing is I'm seeing a large number of threads whining about more dailies in 5.3 when not one single daily has been data mined on the PTR. The QQers are on auto pilot it seems.
    Yeah the playerbase is not the most intelligent. Spent 2 minutes summoning people for Nalak. While I was channeling people wouldn't shut their fucking mouths over a summon nor would anyone click the portal while they /say someone fucking summon them. The playerbase stresses me out...

  11. #131
    Quote Originally Posted by Thelxi View Post
    Blizzard made absolutely sure that people will have reasons to stay subscribed this time around to avoid another disaster like Cata. Sucks that all they could come up with is dailies and weekly lockouts, but hey at least people are still paying and keeping the game n1.
    What? I really don't get this. We didn't have weekly lockouts before Mop? Come on.

  12. #132
    Quote Originally Posted by xanzul View Post
    Yet another flat out lie. There has been thread after thread after thread on these forums and official forums demanding their removal. Again pretending otherwise just makes it that much more obvious what your agenda is.
    There has? Link one.

    Quote Originally Posted by Zhaveros View Post
    No body said you hate the game there bud.
    Ah, thanks.

  13. #133
    Quote Originally Posted by Pann View Post
    Do you honestly think it is a few hundred people out of nine million that dislike dailies? Look at the thread about the Isle of Thunder dailies where two thirds of the people, on a WOW fan site, say that they do not like to do the dailies.

    Where in my post does it say that I hate the game?
    You bitch and whine and moan and scream about pvp, LFR, normal mode raiding, heroic mode raiding, 5 mans, scenarios, heroic scenarions, pet battles, lvling, questing. dailies and basically every single aspect of this game from 1 to lvl cap. I'm sorry but given your post history I think it is incredibly dishonest to claim you don't hate the game. As far as my other point goes what I mean is that Blizzard can not and will not rely solely on forum posts to decide what players like and don't like. I know it burns you people up that you can't go on a forum crusade and force Blizzard to do your bidding but that just isn't how the real world works.

    ---------- Post added 2013-04-13 at 07:50 PM ----------

    Quote Originally Posted by Pann View Post
    No I don't nor did I say that. Did an extra sentence or two that is lost in your quote appear on your screen?

    You only had to open your map on the Isle of Thunder, prior to opening stage 5, to see that the majority of players simply were not interested in the dailies.
    you can't claim a majority based on a poll or forum posts. You are only making yourself look even more ignorant by trying to do so.

  14. #134
    Quote Originally Posted by xanzul View Post
    You bitch and whine and moan and scream about pvp, LFR, normal mode raiding, heroic mode raiding, 5 mans, scenarios, heroic scenarions, pet battles, lvling, questing. dailies and basically every single aspect of this game from 1 to lvl cap. I'm sorry but given your post history I think it is incredibly dishonest to claim you don't hate the game. As far as my other point goes what I mean is that Blizzard can not and will not rely solely on forum posts to decide what players like and don't like. I know it burns you people up that you can't go on a forum crusade and force Blizzard to do your bidding but that just isn't how the real world works.
    What??? It is dishonest to claim that I do not hate a game that I continue to pay for in order play? Are you for real?

    Quote Originally Posted by xanzul View Post
    you can't claim a majority based on a poll or forum posts. You are only making yourself look even more ignorant by trying to do so.
    I didn't. Are you suggesting that the in game data for the Isle of Thunder daily contribution was wrong?
    Last edited by Pann; 2013-04-13 at 11:55 PM.

  15. #135
    Quote Originally Posted by Pann View Post
    Giving your customers what they want is being taken hostage and not sustainable?



    No-one got fired over Cata.



    The last quarterly results show that subs were down from the previous quarter so whilst many came back to check out the new expansion half of them did not stick around.
    Just because customers want something doesn't make it right for the product or the company selling the product or for the other customers. Cata when it was launched is proof positive of this. As far as subscriptions go Mop has more subscribers now even after losing some than Cata did when it ended. That is an undeniable fact whether you like it or not.

    ---------- Post added 2013-04-13 at 07:56 PM ----------

    Quote Originally Posted by Pebrocks The Warlock View Post
    I don't think it was that people weren't interested in dailies but that they already reached exalted with the rep on the Isle, so they had no reason to.
    Plus there is the fact that just because people weren't doing Isle of Thunder dailies every day doesn't mean they weren't doing dailies at all. Most days when I skipped Isle of Thunder it was because I was doing dailies in other zones on other characters and that is something the participation numbers on the map never accounted for.

    ---------- Post added 2013-04-13 at 08:00 PM ----------

    Quote Originally Posted by Strakha View Post
    They did lay off 600 people during Cataclysm but I did not insinuate that in my post. I just meant that nobody has been fired lately.
    I think it needs to be clarified those 600 positions were mostly customer support positions and well over 200 of them were at the Cork, Ireland offices alone. There is also the fact Blizzard has significantly increased the size of the Wow team including developers and artists and the patch cycles we have now is a testament to that. Obviously Blizzard has done something behind the scenes to get content out faster.

  16. #136
    Quote Originally Posted by xanzul View Post
    Just because customers want something doesn't make it right for the product or the company selling the product or for the other customers. Cata when it was launched is proof positive of this. As far as subscriptions go Mop has more subscribers now even after losing some than Cata did when it ended. That is an undeniable fact whether you like it or not.
    So you are suggesting that a company should focus on giving customers what they don't want?

    MOP had less subscribers at the end of the last quarter than the quarter before which had more than quarter before. The only undeniable fact is that MOP has not been able to reverse the sub loss from Cata.

  17. #137
    Quote Originally Posted by Arrowstorm View Post
    I'm not happy with MoP, because it didn't manage to keep my guild together. On the other hand, now I have no reason to go back.
    So are you saying guilds didn't fall apart before Mop and that Mop is solely to blame for it?

    ---------- Post added 2013-04-13 at 08:04 PM ----------

    Quote Originally Posted by crakerjack View Post
    And what do I call you? Illiterate? I make multiple claims why the game isn't at its top tier and from what I typed you pull "what do character models have to do with pvp?" Look at your prepubescent childish behavior... judging me as a pvper and then saying that's why the pvp community is a joke... Oh wow. Even raiders wouldn't want such a childish attitude with them... you're not part of any group, no one wants kids on their side.
    If it walks like and duck and talks like a duck...

    ---------- Post added 2013-04-13 at 08:08 PM ----------

    Quote Originally Posted by Zhaveros View Post
    I think they expected players to enjoy the dailies more. In my opinion it probably would have been fine if they added tabards for rep in dungeons. Players don't want to feel like the game is a chore.

    WOTLK is still my favourite expansion due to nostalgia but looking past nostalgia, MoP is by far the best and Blizzard has nearly perfected the game. Of course there's flaws and complainers but a divine force could funnel all his power to make a great video game and someone would full caps rage about something.
    The solution to all problems in the game shouldn't be slap content into an instance and call it a day. Is there a case to be made there were too many dailies? Definitely but to continually whine that you can't do it all by queuing up in a city 24/7 isn't going to get anything changed or improved. This game needs more open world content not less.

    ---------- Post added 2013-04-13 at 08:10 PM ----------

    Quote Originally Posted by Pann View Post
    I'm sorry your first sentence makes no sense. Again where did I say I hate the game?
    So what do you like about it? It is hard to discern you like anything about it at all just from your attitude alone.

    ---------- Post added 2013-04-13 at 08:14 PM ----------

    Quote Originally Posted by Pann View Post
    What??? It is dishonest to claim that I do not hate a game that I continue to pay for in order play? Are you for real?



    I didn't. Are you suggesting that the in game data for the Isle of Thunder daily contribution was wrong?
    What I'm saying is the participation number for Isle of Thunder only reflected on those dailies and those dailies alone. To claim anything out of that one number when there are many other dailies in game is just flat out moronic and speaks to the fact you clearly have an agenda and only consider data that supports your agenda.

    ---------- Post added 2013-04-13 at 08:15 PM ----------

    Quote Originally Posted by Pann View Post
    So you are suggesting that a company should focus on giving customers what they don't want?

    MOP had less subscribers at the end of the last quarter than the quarter before which had more than quarter before. The only undeniable fact is that MOP has not been able to reverse the sub loss from Cata.
    No what I'm saying is that sometimes good customer service is telling certain customers to take a hike if all they are going to do is make demands for things other customers don't want and make the experience worse on those other customers as a result.

  18. #138
    Quote Originally Posted by xanzul View Post
    So are you saying guilds didn't fall apart before Mop and that Mop is solely to blame for it?
    I'm saying MY guild did, the guild that kept me playing and with who I had the best of my 6+ years of playing WoW with. I was playing GW2 by the start of MoP, and it seemed to go fine for the guild in MoP at first, but it soon died almost completely out, something that had started in Dragon Soul. Of course, I assume that if MoP had kept them engaged, they'd still be around, but alas, I have no guild to return to.

  19. #139
    Deleted
    Maybe ask Blizzard, not us.

  20. #140
    Quote Originally Posted by crakerjack View Post



    Oh if you want to be that literal... how is pet battles a take on real life? Do animals sit across from each other and take turns hitting each other with no attempt to defend? I must have been really stupid to think animals just attack freely... It's only logical to believe that animals will take turns attacking each other, eventually dying. I'm glad blizzard worked hard to make pet battles as realistic as possible...
    Okay.


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