So what could those new strings possibly mean?
Changes on 5 mounts not available in game ? lol
Stormrage US | Aesryn
So Bizzard put the T15 holy 2P and nerf Daybreak after that? What the point?
I wasn't aware it'd been used for anything other than shoulders - thanks for clearing that up.
Yeah I guess I was clutching at straws a bit in my hope that it was finally an option to disable the damn shoulders. Shame really. It'd have been the perfect type of vanity reward for something like the Brawler's Guild. Far better than having a little meaningless 'buff' appear in the top right-hand corner of your screen that no one else will really notice unless they checked for it.
I dont really follow the windwalker change, 2.6 OR 1.0 ? Erm, what?
Lolwut? Is that payback for being able to transmogrify any ranged weapon type into another since the start?Wild Quiver (New) Deals ranged weapon damage. Requires Crossbows.
Does this mean that BM hunters will not have it if isn't chosen by talents ? (so no silencing shot?)Intimidation is now a Level 30 talent, replacing Blinding Shot.
I don't feel like logging into WoW, but is that Siphon Life glyph change a buff for demo locks?
What do those "New Strings" mean? The second one I'm guessing refers to Terms of Service, but "Model"? Anyone know?
•Wild Quiver (New) Deals ranged weapon damage. Requires Crossbows. Hunter - Marksmanship Spec. 100 yd range.
Whats the point of that? As long as the crossbows look stupid, ugly and tiny when sheathed, I will never wear a crossbow.
I really don't understand why they keep buffing CH and HR when it's 10 man healing that's more of a problem for shammies, and that shit isn't going to help.
This is a tooltip fix. Rune Strike already does 200% weapon damage due to the 25% buff it got from hotfixes a while ago.Originally Posted by MMOChampion
---------- Post added 2013-04-18 at 05:42 PM ----------
If the faction-specific scenarios are anything to go by, you'll be able to do the opposing questline in the following patch cycle.
37 + (3*7) + (3*7)W/L/T/Death count: Wolf: 0/1/0/1 | Mafia: 1/6/0/7 | TPR: 0/4/1/5SK: 0/1/0/1 | VT: 2/5/2/7 | Cult: 1/0/0/1
I'm never one to complain about damage nerfs, but nerf my flavor abilities and I'll burn down a preschool! With that said, I am NOT a fan of nerfing Warlock Water Walking and Water Strider Walking. Its about as necessary as having a thumb on my neck. (Which I will be getting removed soon)