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  1. #61
    For the first character is ok or even needed to be forced on ground to both experience the environment and to slow down the levelling, once you are done with a OPTIONAL boa tome is required.
    I really hope blizzard understand the concept of thing being optional intested of forcing thing upon everyone thinking that 10M players have all the same mentality.
    Quote Originally Posted by caervek View Post
    Obviously this issue doesn't affect me however unlike some raiders I don't see the point in taking satisfaction in this injustice, it's wrong, just because it doesn't hurt me doesn't stop it being wrong, the player base should stand together when Blizzard do stupid shit like this not laugh at the ones being victimised.

  2. #62
    Quote Originally Posted by bufferunderrun View Post
    For the first character is ok or even needed to be forced on ground to both experience the environment and to slow down the levelling, once you are done with a OPTIONAL boa tome is required.
    I really hope blizzard understand the concept of thing being optional intested of forcing thing upon everyone thinking that 10M players have all the same mentality.
    If they want me to see the content sure! I see the content on my main anyway after that I rush through the zones cause I have already done all the quests and nothing new will occur.

  3. #63
    Mechagnome jd812's Avatar
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    first off, i am willing to bet it will only be 5 levels again, and no we should not get to fly until we reach level cap

  4. #64
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    Quote Originally Posted by jd812 View Post
    first off, i am willing to bet it will only be 5 levels again, and no we should not get to fly until we reach level cap
    i agree, i cant see it going from 90 to 100.
    & yes, im all for flying from the off.

  5. #65
    Disallowing people to fly, in the past, in my experience, hasn't really done anything of note, be it positive or negative. I certainly never got the intended effect from it, as even a ground mount allows you to bypass and ignore content and threats pretty easily and readily as well. Not quite as efficiently, or as fast, but hey, comes to about the same thing for me. Honestly they can disallow flying again if they want, but the gold sink of making you pay for flying again . . . and again . . . and again . . . gets pretty tiresome. Not difficult, we have so much money these days it's sad, so it's more a, "Oh, again? Fine." than anything else.

  6. #66
    What if the expansion is a completely underwater zone...in space and it's green fel water? :P

    I think with a Outland themed expansion, flying maybe redefined due to the alien ecology. I can see perhaps leveling through the zone offering limited flying similar to those hyjal-hippogryph flap-jousting mechanics...and if that's not your cup of tea, toons can also learn parkour, engineers can build jetpacks and miners take up rock climbing or we can hijack infernal machines from WC3. Things like that could allow for some diverse travel between zones but still not too far removed from content. Other ideas could come with localized weather effects such as ion storms,meteors, demon rain, to flocks of random zerg scourge that basically pop that safety bubble of flying.

    Then at max level players can do the typical gold sink upgrade of learning their "nether wings" allowing for more typical flying experience but with the added dangers of Twisty nether travel, perhaps time has come to introduce aerial combat!

    Higher level zones feature max level mobs and world bosses who have taken up to the skies! Spear heading the campaign is the Shattari Skyguard offering to upgrade your favorite mount with "battle pets" like abilities. Giving them in flight breath attacks and shielding to weather out the most foulest of demonic rain. Of course this feature is nestled deep within Skyguard's exalted reputation rewards, earned by only completing myriad list of dailies,with more shadow dust, bombing runs and prison escorts.
    Last edited by vriska; 2013-04-25 at 09:02 AM.

  7. #67
    Mechagnome jd812's Avatar
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    Quote Originally Posted by vriska View Post
    What if the expansion is a completely underwater zone...in space and it's green fel water? :P
    Bliz said underwater wasnt very popular and they want to stay away from it

  8. #68
    Pit Lord Thulvaso's Avatar
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    Not until the level cap, I wouldn't mind if they restricted flying to a certain altitude so you can at least "experience" the world but faster.

  9. #69
    Quote Originally Posted by FuxieDK View Post
    This is called ATTUNEMENT, and Blizzard have said they will NEVER do that again..

    No good reason was ever provided, as most people actually like attunements..
    Most people hated the attunements, at least that's what I read over the years. People complained a lot, so Blizzard removed most of the attunements as time went on. Mainly because A) they were pointless and B) they provided no real benefit. Once was fine, but having to do them on other characters over and over was horrible.

    As for the flying, well I'm fine with how it was in BC, Wrath and Mists of Pandaria. You have to level to max before you can fly. Tomes are alright I suppose, but even then, I don't like them fully. People keep saying "vanilla" is so great, well, they had no flying, so why do so many people hate waiting until max level to fly? It doesn't make sense. lol. Cata ruined it as you could just pick up the quest, fly, kill/collect/whatever and then fly back, all within 30 seconds. It was so lame. It ruined the experience of actually questing.
    Last edited by KCguy; 2013-04-25 at 09:48 AM.

  10. #70
    Orcboi NatePsy's Avatar
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    Who said there was 10 levels? Last time I checked, Blizzard were happy going the 5 level route because it allows them to have a longer game before 100.

  11. #71
    Quote Originally Posted by Pebrocks The Warlock View Post
    I completely agree with this. Having flying at the start of leveling takes out the danger of leveling and makes it faster then it should.
    As much as I hate to agree with this because of the annoyance of being relegated to ground mounds it's true.

    Unless they start putting mobs everywhere in the sky... rut roh.

  12. #72
    Quote Originally Posted by NatePsychotic View Post
    Who said there was 10 levels? Last time I checked, Blizzard were happy going the 5 level route because it allows them to have a longer game before 100.
    They've released there is one expansion left and the rest of the focus goes into their new MMO, Titan.

  13. #73
    no fly zones are retarded.. warcraft has been a game of altcraft.. disallowing flying is a terrible idea.. yes the journey is fun the first time, and the 2nd, a little less on the 3rd, and less on the 4th. flying should be allowed.. 90-100 is a big addition u know.. and 10 lvls without it.. would suck.

    flying worked fine in cata.. you still got to experience the content.. think about hyjal where you unlocked certains parts of the storyline by flying and questing. there were still areas underground.. in portals.. out of portals.. in buildings. everything.. it wasnt limited to fly here kill this fly back. going on to deepholme.. same thing

    you are delusional if u think everyone enjoys being crippled and riding around on ground mounts till the max lvl.

    blizz should allow tombs bought for like.. 2-4k each to send to alts when your first toon reaches max lvl.

  14. #74
    Deleted
    10 levels for the next expansion? I wouldn't think so, you have a big imagination..
    Why do you assume BL gonna be the next expansion? It could be ED or something completly different

    OT; Not at the start, that would ruin the levling totaly. But when you're at max level it should be.

  15. #75
    Immortal Frozen Death Knight's Avatar
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    If they redesigned how flying/ground mounts worked so that depending on the situation one could be more efficient. Then it would be possible to remove the "no flying till max level" mechanic. Blizzard could for instance make the casting time for summoning flying mounts longer and/or buff ground mounts so that they are able to run faster on shorter distances than a flying mount, or something of the sort.

    Flying should not be the best option for traveling 100% of the time, which is the reason why people use them in the first place. The traveling system by using mounts and the like needs to be addressed by fixing the flaws in the design, since it is more of an annoyance to not be able to fly once being on Pandaria, when you will just buy it once you get to lvl 90.

  16. #76
    Quote Originally Posted by Sigma View Post
    not delusional at all.
    I just don't see the point of being forced to use ground based mounts to "experience" the content and storyline. all I am being forced to experience is being knocked off mount by mobs I have no need to interact with at that point and slow me down from my enjoyment of the story, To me Having to put up with fighting 10 - 15 mobs just traveling a stupid ass distance to hand in a quest only then have to run through them all again is not interesting or fun.

    Sure if I need to interact with them as part of the story, then fine I will. But being forced to interact with them simply because I being forced to use a ground mount seems like a retarded mechanic to just slow people down.
    I didn't know every other game in existence handed out the story and the cutscenes and didn't require you to kill a couple of mobs. Hmm, interesting.

  17. #77
    Immortal FuxieDK's Avatar
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    Quote Originally Posted by jd812 View Post
    Bliz said underwater wasnt very popular and they want to stay away from it
    Yet, more people prefered Vashj'ir over Hyjal...

    Go figure ;-)

    ---------- Post added 2013-04-25 at 12:19 PM ----------

    Quote Originally Posted by sTyLnK View Post
    Most people hated the attunements, at least that's what I read over the years. People complained a lot, so Blizzard removed most of the attunements as time went on. Mainly because A) they were pointless and B) they provided no real benefit. Once was fine, but having to do them on other characters over and over was horrible.
    People LOVED attunements, but they hated to redo them..
    However, back then, account wide stuff didn't exist, so there was no way of seeing Toon A had competed a quest and the grant same benefits to Toon B.
    Today, Account Wide achievements/quests solve this problem..
    Fact (because I say so): TBC > Cata > Legion > ShaLa > MoP > DF > BfA > WoD = WotLK

    My pet collection --> http://www.warcraftpets.com/collection/FuxieDK/

  18. #78
    no flying at first
    Be feared, or be fuel

  19. #79
    Flying while leveling does not equate to skipping content. What it lets you skip is the fifteen annoying, worthless, infuriating trash mobs that knock you off your mount until you finally make it to a quest objective, then the fifteen more that do the same on the way back, making you take 4-5 times as long with quests. That is not, and never will be, content. It is a timewaster, serving no purpose but to stretch out the real content and piss you off in the process.

    Damn straight I want to skip that rubbish. Flying all the way.

  20. #80
    Not until max level, and you can make it super expensive as well 20k / character we need to get some gold out of the economy.

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