Forcing a disengage to trap is a bit overboard :/ Will be sad if it comes to that, which it looks like it will.
---------- Post added 2013-05-03 at 01:59 AM ----------
Ghostcrawler has apparently tweeted that they are thinking of reverting this nerf, so I've heard on Braindeadly's stream.
"5.3 hunter: Considering reverting the DR change on Scatter Shot but might nerf hunter pet CC cooldowns instead."
Last edited by TJ; 2013-05-03 at 01:01 AM.
They should take it off readiness if they revert the nerf and put pet CCs on DR. The readiness CC chain is a real problem. I'd just remove readiness, but Blizzard seems to be a bunch of scared cunts when it comes to big changing nerfs to classes that arent warriors.
When you see someone in a thread making the same canned responses over and over, click their name, click view forum posts, and see if they are a troll. Then don't feed them."Gamer" is not a bad word. I identify as a gamer. When calling out those who persecute and harass, the word you're looking for is "asshole." @_DonAdams
Hunter (Forums / Skills / Talent Calculator)
5.3 hunter: Considering reverting the DR change on Scatter Shot but might nerf hunter pet CC cooldowns instead.
now its a matter of not making pets useless if they do plan to nerd pet cc cooldowns
Pets are far from useless. Spiders have web, core hounds have the cast slow debuff (mind numbing poison basically), spirit beasts have spirit mend, and all pets have roar of sac. So even if the pet CC abilities are completely removed pets will still be invaluable for hunters in PvP.
Very true dont get me wrong. Should of rephrased myself and made it more specific meaning. Lets hope they dont make pet cc completely useless
I wouldn't mind if they did. Scatter/trap/silence is nice enough on its own, plus scatter has its own limitations (20 yd range, targets don't always end up trapped, etc) so it's not like it's perfect. Being able to use a crane to bypass those limitations and add even more CC to your chain is what's retarded. Plus, the way pets are now it stops us from being creative with our pet choices because seriously, you'd have to be an idiot not to take the pet with an extra CC.
change I can live with. /clap. All in all the hunter "adjustments" dont bother me I can live with the changes.
So far hunters have:
10% more ap? Everyone loves more ap
Blink Strike reworked so that hunter pets have more uptime coupled with more AP? /thumbs up
30% special ability reduction from being bm that pets get is okay with me
PS mages to the ground please? *puppy eyes*
@CaptUntsAhts where did you read this out of curiosity?
NOT. Scatter is the ability hunters have always used to gain distance because they couldn't do anything when their target was in melee. That's no longer the case. Scatter only acts now as an extra CC amongst already enough CCs for a single class. Don't you dare forget that trapping was initially something based on your positioning, now you can launch them. Scatter-trap combo takes no skill because it's an assured instant CC on a short CD. Scatter altogether should be removed since it lost its initial purpose, which was to move out of melee range.
You didn't "correct" me. You implied that scatter wasn't used for traps back in BC when there was no trap launcher/freezing arrow, and that's just wrong. I just didn't feel the need to get into an argument over petty details with someone who doesn't know what he's talking about.