"Age of Wushu can be fun, but that's only if you stay with the game after the initial tortuous two hours tutorial. Even later, however, it's easy to get discouraged by the repetitive nature of quests and unclear game systems. Therefore, this MMORPG restricts itself only to big fans of Chinese culture who are willing to learn a lot, or to vehement players of this genre who like maxing their Hunting and Cooking skills while setting up the most profitable stalls. Age of Wushu has a lot to learn from its older, distant cousin World of Warcraft, and if Snail Games' production were as accessible and streamlined as Blizzard's, many more would flock to this free-to-play, climatic kung-fu adventure."