"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
speaking of handicaps. Anyone remember the BLIND raiding enhancement shaman?
http://wow.joystiq.com/2012/01/12/gu...ildmate-steer/
These players are admirable and I respect them. The people in this thread? Respect is the last thing you deserve. You aren't even worthy of spite. You should just be ignored and hopefully dissappear from the community.
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
Thing is, people need challenging content which they do with friends and guilds. That is what keeps people to stay. If everything in game is made for solo play people will leave after a while because you can't play single player game for years.
And I consider challenging content beer league, normal and heroic.
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
Raiding is the pinnacle of PVE content, just to get to it you need a certain level
---------- Post added 2013-05-11 at 04:49 AM ----------
Really?
So the absolute, complete, tip of the edge capabilities of these players, the best they can ever humanly possibly achieve gets them no farther than LFR?
Do you even realize how insulting that is?
We have faced trials and danger, threats to our world and our way of life. And yet, we persevere. We are the Horde. We will not let anything break our spirits!"
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
Which is the entire point of Easy difficulty setting, to get a player to that point to where they can raid, to where they can practice at getting good. You won't magically get good by stepping into normal mode you need to learn outside of normal mode.
You will not get to that point threw Heroic Dungeons/Scenarios/LFR, you will learn nothing from these difficulty settings except how to AoE and even then you could be AoEing completely wrong and have no idea.
Easy mode could be this setting. A difficulty where the DPS/HPS requirements are lower but the mechanics will still kill/wipe your raid if you fail to do them.
Last edited by Raone; 2013-05-11 at 04:52 AM.
I remind you that we were talking about people whose ideal difficulty is above LFR and below current normal.
Insulting? It's not insulting to recognize facts about player demographics, that the bell curve has a certain shape and width.
The contrary position, that these people can achieve but are too morally degenerate to do so, seems much more insulting to me.
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"