Thread: dream trash

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  1. #21
    Brewmaster cyqu's Avatar
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    Mar 2009
    Where the pros reside
    I always liked SSC and TK trash wouldn't mind that again

  2. #22
    Warchief Redpanda's Avatar
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    Oct 2010
    Searching for the Old Gods
    Quote Originally Posted by Daetur View Post
    I agree that I really liked BWD's amount of trash. I'd happily tolerate sightly more- I think 2-3 pulls between bosses and a "miniboss" here and there would be perfect.

    For ToT, in my opinion, Jin trash is great, Horridon trash is awful, Council is too long (and almost makes Council feel a bit like glorified trash because it's just TROLLS TROLLS TROLLS TROLLS LOOK MORE TROLLS ANOTHER GROUP OF TROLLS), Tortos is fine, Meg is... well, most of it's skippable, but it's a bit much, kind of boring and a real pain in LFR, Ji is not good but not terrible, Durumu is tedious because it's the same thing too many times in a row, Primordius is fine, Animus is fine (but really punishing if you don't know what you're doing), Qon is fine, Consorts is fine, Lei Shen is fine.
    interesting. Jin trash is 3 pulls of trolls= bad, but tortos that is 3 pulls of bats is fine? most of the trash is pretty decent i like the magera trash. and the 1 trash pull to twins

  3. #23
    How much trash isn't as important as the difficulty I feel. Magaera and council trash aren't bad because there's too much of it, but because it's braindead boring and nothing interesting happens (not even loot, pff). On the other hand, it shouldn't be a problem if one of the healers is busy working out who gets loot, one of the dps is putting his kid to bed and one of the tanks is producing a marvelous turd. Trash should give that leeway. I'd say roughly the amount of trash that is before ji-kun with interesting tactics that promote personal competence but don't entirely murder the group when someone fails/dozed off/isn't there. Maybe some interrupts, some snails, some mobs that need to be seperated or tank-swapped, Mobs that need to die at the same time etc. Little things that make it so that there is something going on, but not as murderous as, say, the horridon bridge is.

    I actually think the bridge is perfectly fine, the problem is the huge aggro range of the ghosts and how lethal they are when they come in two. And also how boring they are when you did pull only one because all you do is just nuke the thing. I think that place would be a lot more fun if they replaced the ghosts with some kind of caster mob that teleported from one end of the bridge to the other every time you did a certain amount of damage so the raid would have to chase after it. (the bridge may not be long enough to make it interesting for ranged dps though).
    I don't think this matters nearly as much as you think it does.

  4. #24
    Join Date
    Apr 2011
    United Kingdom
    Only trash I hate (in both main and LFR) >>Horridon trash and Ji-kun, enough already......

  5. #25
    The horridon trash is annoying because it feels so unproductive. Wait for the tank to pull a mob back to you. Wait for stacks to fall off. Take 45 seconds to run across a short bridge at 25% run speed. [email protected]*&!ing snakes!!

    People think trash is annoying when you move too slowly through an area. Bigger areas need some trash to make them look populated, so it should have less hp so the amount of time spent clearing that trash is reduced. Or make it into a gauntlet where speed is rewarded.

    I think people would like trash a lot more if you got 25 VP for clearing it in under 5 minutes or something.

  6. #26
    Quote Originally Posted by Redrun View Post
    interesting. Jin trash is 3 pulls of trolls= bad, but tortos that is 3 pulls of bats is fine? most of the trash is pretty decent i like the magera trash. and the 1 trash pull to twins
    I... I said Jin trash was fine. :| Great, in fact. It's Council trash that's too much in a row.

  7. #27
    I like the Tot trash overall, you just gotta get used to it and while you gear up it goes faster and fasters. I like the progression. Nice feeling.

  8. #28
    Herald of the Titans Grimord's Avatar
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    Feb 2012
    Bridge trash was fun the first couple times. Now it's just time consuming and annoying.

    Megaera trash just sucks, plain and simple.

    Starting trash is ok, not much, can do it fast, it's K.

    Council trash is maybe a tad too long but easy enough, plus it drops pets and stuff.

    Tortos trash is cool. Only 4 packs or smthn, requires a bit of focus to not fail on the interrupts.

    Did I mention the fact Megaera's trash sucks balls?

    Ji-kun's trash has the snails. Insta win (though the flies are annoying as fuck).

    Durumu's trash is cool too. It's also fun to see the random afk/sleeping dude getting knocked the fuck out of the platform !

    Primordius trash is simple and fast enough. I like it.

    Dark Animus trash was also quite challenging on our first week since we wanted to do it without checking vids or some shit. Took us a while to figure out how to work the ritual crap... Then laughed at ourselves when we realized all it took was stack up on the tank, interrupt the short-range dudes and aoe the fuck out of them.

    Iron Qon trash is good too.

    Twins is the shortest, I think, so it's also good.

    Lei shen's trash sucks balls, though I hate it mostly due to people in LFR wiping on it.
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  9. #29
    sindragosa trash x10 times.

    Just millions of adds to make absurdly high dps

  10. #30
    Fluffy Kitten Zoma's Avatar
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    Apr 2010
    Vancouver, BC
    Quote Originally Posted by Spraytwist View Post
    sindragosa trash x10 times.

    Just millions of adds to make absurdly high dps
    It's always amazed me how the trash between Valithria and Sindragosa could have both my favourite and least favourite trash pulls. I hate the gauntlet type trash like the Nerubian/Vykrul room or Ultraxion, but the stack and smash on the whelps was fun. The two miniboss wyrms were okay too.

  11. #31
    Dragon Soul had it near spot on imo.
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  12. #32
    It's nice to have a variety, and it would be nice if there were a couple bosses in this long raid with no trash. I actually like Megaera-type trash where there are ways through with minimal pulls and careful movement but you can also bull your way through and kill a bunch of it.

    Trash without trash epics is disappointing, though. I think they really ought to have upped the drop rate for trash epix, and made one or two of them BoE. I do like the possibility of a pet from council trash, though, I wish there were more fun vanity items that could drop from trash.

  13. #33
    Trash needs to drop useful things for the raid, currently the chance for an Epic to drop is way too small and those drops need to be BoE, that way a guild can sell them or help gear a member not in current raid. On top of that they should have a fairly solid chance to drop Haunting Spirits, again something that will potentially help the raid. They could also add flasks and feasts on their drop tables.

    If they did those things, raids wouldn't be so upset about killing excess trash. Whereas now, you know that trash isn't going to drop a single useful item 99.9% of the time which makes everyone groan.

    I'll finish with our raid finally saw an epic trash drop last night but they were useless, Plate boots with Intellect and no spirit, isn't a spec in the game that would use those!

  14. #34
    The ideal trash for me would be groups that takes somewhere around 5-7 minutes to clear, and in some form prepare the raid for the upcoming boss, such as casting similar abilities or whatever.

  15. #35
    Immortal Yunru's Avatar
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    Nov 2009
    Jagged Pass
    3-4 packs is just right. Or 2 big guys defending a door. More than this is too much..........Ulduar had just a right number (unles you wanted too do XXX tower without the other XXX tower).

  16. #36
    Trash should provide atmosphere and introduce boss mechanics.

    Trash is our social time. We like to joke around and have a little fun. So it's nice if there is 5-10 mins of interlude between bosses.

    Because trash is our social time, the type of trash I disdain is hard trash. It's hard to joke around and social when you are co-ordinating CDs and interupts so you don't wipe more on trash then bosses.

    In ToT, Iron Qon trash good, Dark Animas trash bad.

  17. #37
    Herald of the Titans Galbrei's Avatar
    Join Date
    Jul 2010
    My post is probably not going to add much to the discussion but here's my take.

    I think no trash is terrible. It takes away the feeling that you're invading a castle/dungeon/lair to deal with a bigger enemy plus it feels lazy. Trash is important and needs to be there.

    On the other hand, trash loses it's novelty fast. When you're there for the 10th the big end boss doesn't feel like such a threat anymore, he's just a piñata of loot. If he's so diminished then what can we say about the trash?

    I really don't know how to fix any of that. That being said, I actually liked ToT's trash (normal mode at least). Some of them felt challenging enough to keep you awake through it, hell I've wiped more times on trash than on some bosses in there! lol

  18. #38
    Mini-boss trash is fun, things like tortos bats and mobs before lei shen, takes time if you do it wrong but if you interrupt shit and deal with the abilities it goes fairly quickly.

    Endless trash packs that don't actually do anything (Megera/council) or stuff that serves no other purpose than to extend the time it takes you to clear the raid (horridon bridge/ji-kun) is just irritating.

    ToT would be one of my favorite raids if it wasn't for the sheer amount of trash in the place, makes pugging it a real bitch because even if you one shot all the bosses the majority of the raid is just spent clearing trash which no one really enjoys.

  19. #39
    Over 9000! Shampro's Avatar
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    Jun 2011
    The Crucible
    Trash is necessary #1 the raid feels like shit if it doesnt have it, it doesnt feel like a stronghold or menacing. #2 Theres no chance for free epics /BoE. Trash is necessary, period. I'd say the only trash in which they went overboard in ToT was in the way to Council, it was.....a bit too much. Other than that its all skipable or a joke to clear. Stop beeing lazy.

  20. #40
    Quote Originally Posted by Markize View Post
    For me, BWD has the perfect amount of trash. A few mobs in between bosses is all that's needed imo. Trash is just not interesting to me.
    +1, that would be the ideal amount IMO, the perfect balance so to speak.
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