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  1. #121
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    I would say yes but how its gonna work: f2p game is from 1-85 so f2p characters can play only last expansion. If you buy expansion (MoP at this time) you get 30days upgrade, after that you just pay for game normaly. +puting all pets/mounts on store.

    Just fast idea.

  2. #122
    Quote Originally Posted by Klutzington View Post
    The amount of bias is shocking in this one.
    Are you saying hes wrong with his statements? Because then you would be wrong. NO GAME COMPANY IN THEIR RIGHT MIND WITH A SUBSCRIPTION WOULD WILLINGLY GO FREE TO PLAY IF THEY HAD 8 MILLION SUBSCRIBERS. That is like saying a porn website that is strictly pay to view should go free to play because they have competitors that are free but they have more viewers than those free sites because the content is better and longer and higher quality. How is that for an analogy.

  3. #123
    Deleted
    Well there is about a milion topics about this already. But Free to play is a dobbel egded sword. First off why should wow, if 8.2 milion people still "want" or atleast do, pay 15 dollars each mouth, added to some people, a lot of people, buys pets and mount from the blizzard store. What more can from blizzards point of view make more money on? Sure they could add a ingame store, who sell, lets say all the typical, dyes, special transmaq gear, mounts,companions, and booster packs(xp,justice,honor) But can they make more money on that? i highly doubht that

  4. #124
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    Quote Originally Posted by Rochana View Post
    http://files.shareholder.com/downloa...ess_tables.pdf

    They show the numbers just as much as Blizzard shows them. Blizzard doesn't have a seperate or regional WoW information spreadsheet either.

    Their 275 million non-GAAP number is as much of a mystery as anything else.

    That's what? 130 from subscriptions? 100 from selling expansions, character transfers, name changes and shop items and 50 from licensing? Who knows ??? Oh... it's not even just a WoW number, throw in a handful more games with online shops and DLC owned by Activision... seriously that 275 million number looks pretty bad if you want to attach it to WoW.
    so how much this double $ actually means?

  5. #125
    Quote Originally Posted by Deathknix View Post
    I'm pretty sure someone else have already mentioned it, but simply lower the price by let's say a third of the current price might actually get some players back to the game. And it's not like people already playing would say "Omg, it's cheaper, I'm quittin' now!!"
    I don't think so.

    The price is not the issue. The fact that recruiting for a subscription based game in what has become a free to play market is.

    I gave the example of a couple that earns 8000 euros per month, and still the wife downloaded LOTRO because it is free to play...

    The sub is not an issue for old MMO players, it is an issue though for complete new noob players.

    As such WoW will level out at some point in subs, but they will not go for free to play as long as their quarterly WoW revenue will not go under 50 million dollars per quarter or 200 million dollars per year. That's 20% of todays number...

    ... And this will never happen, as the hardcore number of Blizzard players will keep them above that number for years to come.

    Combo subs with Titan will do the rest.

  6. #126
    Deleted
    No. Not in the coming 5 years atleast!

  7. #127
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    Quote Originally Posted by Rochana View Post
    I'd be able to tell you just as easily as you would be able to tell how much subscription revenue WoW brings in from the quarterly report.
    so cut your stupid arguments.
    on Blizzard part at least we have some actual numbers, and one big X on SWTOR revenue.

  8. #128
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    Quote Originally Posted by Xl House lX View Post
    This is going to be an interesting thread. It'll either be completely one sided (more than likely everyone saying, "NO!!!!") or it'll be a perfect 50/50 split and flame wars will erupt.

    As for my vote, at this point I don't think it really matters what they do. People who play WoW will play WoW no matter what.
    This goes for me :P

  9. #129
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    Quote Originally Posted by BenBos View Post
    I don't think so.

    The price is not the issue. The fact that recruiting for a subscription based game in what has become a free to play market is.

    I gave the example of a couple that earns 8000 euros per month, and still the wife downloaded LOTRO because it is free to play...

    The sub is not an issue for old MMO players, it is an issue though for complete new noob players.

    As such WoW will level out at some point in subs, but they will not go for free to play as long as their quarterly WoW revenue will not go under 50 million dollars per quarter or 200 million dollars per year. That's 20% of todays number...

    ... And this will never happen, as the hardcore number of Blizzard players will keep them above that number for years to come.

    Combo subs with Titan will do the rest.
    I agree with you, but since WoW is one of the most popular MMO's, I don't think it would be such an bad idea for them to reduce the price if they see a huge drop in subs in the next year(s). As you mentioned, with Titan as another possible big income, a reduced price could actually be profitable.

  10. #130
    Quote Originally Posted by Rochana View Post
    I'd be able to tell you just as easily as you would be able to tell how much subscription revenue WoW brings in from the quarterly report.
    Do the count: these 8 million world wide subs fill the bill perfectly.

    1. A lot of western countries have less than 15 dollars subscriptions. Like Russia 9 dollars, Portugal, South America etc...
    2. ALL. Western sub cards bring in ONLY 50% of revenue for Blizzard (rest is retail and distribution).
    3. China system is like we pay our cell phones: by the hour etc...

    So the subscription system brings in 275 million dollars PER quarter along with Wow copies sold and cash shops. As COD Elite went free to play at the end if 2012 ... that's ALL money related to WoW.

    Do you know that this means hard cash ? To arrive at such cash in a f2p game you would need 100 million+ players if you compare it with other games we know the revenue of like Farmville, where 82% of the players never spend a dime...

    Idiotic thread as long as WoW gains 50 million dollars per quarter.

    --- at the dude above : ....


    At above: the 275 million per quarter ...do NOT include other Blizzard or Activision stuff. And ... COD elite went free to play in 2012. They included the legend because of the 2012 paid services that no longer exist for CoD.

    Actvision blizzard made ... 4.9 BILLION dollars for all those other games per year...

    Yeah, I know it is HARD TO SWALLOW for WoW haters...

    Last edited by BenBos; 2013-05-19 at 08:32 AM.

  11. #131
    Quote Originally Posted by XanderZone View Post
    World of Warcraft has been going strong since its release, but recently I've been reading threads stating that it's in decline. I have not noticed anything "declining" but I'm starting to get worried. If going F2P would bring down the quality of the game, I wouldn't want it to, and I'm also aware that WoW is still one of the best MMORPGs worldwide, and that's why those threads confused me.

    I would like to get other people's opinions on the matter, and what you think should be done.
    It's still got 8.3 million players, it's nowhere NEAR its decline/death. Numbers are going yes but yet it's still the most widely played mmo on the market so no I dont think it should go f2p, at least until it hits something like 1-3mil players.
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  12. #132
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    NO! so tired of this topics! NO NO NO unless you want them to fire a ton of people!

  13. #133
    Deleted
    that kind of threads should be closed as soon as they pop up, they are only food for the haters.

  14. #134
    Quote Originally Posted by nemro82 View Post
    so cut your stupid arguments.
    on Blizzard part at least we have some actual numbers, and one big X on SWTOR revenue.
    EA's Q3 report breakdown of digital revenue by type shows a figure of $79 million for subs/ads/other Q4 $191 million. Without been an EA member it is impossible to know how much of that is down to SWTOR.

    Quote Originally Posted by Rochana View Post
    No they don't ... the numbers include:

    - Starcraft + expansion box sales + competition licensing + live stream partnerships
    - Call of Duty digital sales + subscriptions
    - Warcraft franchise licensing (trading card games, models, warcraft themed monopoly games, warcraft plushies)
    - WoW item shop sales, expansion sales, character, guild transfers and name changes, subscriptions
    - Diablo 3 sales + RMAH revenue
    - Every other game Activision sold digitaly ...

    WoW subscription revenue is only a tiny part of the numbers reported ...
    You are wasting your time, he will not listen.

    Quote Originally Posted by nemro82 View Post
    that kind of threads should be closed as soon as they pop up, they are only food for the haters.
    How do you work that out? Moving to a F2P payment model will probably be key to WOW's long term survival and success.
    Last edited by Pann; 2013-05-19 at 08:43 AM.

  15. #135
    Quote Originally Posted by Rochana View Post
    http://files.shareholder.com/downloa...%20release.pdf

    Take a look at page 13.

    The number reported there for Blizzard's part in the online operations revenue is 135m ... part of that still being Starcraft and Diablo3 generated revenue.
    Page 11: clearly states' the MMO PART WoW and membership Cod Elite: 275 million dollars.

    Page 13 mentions 330 million dollars for Blizzard games in that quarter.

    As YOU know COD elite went free to play at the end of 2012, this is now purely WoW income.

    So you are just citing "operations" which are not even defined as WoW activity and that is INCOME, not revenue. l2read for once.

    You lost on ALL accounts for ANYONE able to read.

    Typical for a WoW hater: they don't even know the difference between revenue and INCOME profits...

    LoL. As a share holder I know these reports inside out for years now. WoW has always been hovering above and around the 1 billion dollars yearly revenue since 2007. Independant of other Blizzard games.
    Last edited by BenBos; 2013-05-19 at 08:56 AM.

  16. #136
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    Quote Originally Posted by BenBos View Post
    As YOU know COD elite went free to play at the end of 2012, this is now purely WoW income.
    Free CoD Elite only applies to Call of Duty: Black Ops 2.
    Last edited by Aquamonkey; 2013-05-19 at 08:55 AM.

  17. #137
    Last I recall WoW has 60ish % of all sub based mmo's so even with a slight decline they have more then half the players who play all sub based mmo's so why would they need to change to F2P. That's just idiotic.

  18. #138
    Quote Originally Posted by Souichirou View Post
    Last I recall WoW has 60ish % of all sub based mmo's so even with a slight decline they have more then half the players who play all sub based mmo's so why would they need to change to F2P. That's just idiotic.
    As of June 2013 the only massive subscription based Games are WoW and Eve. The rest is on life support subscription wise.

    AAA games that went free to play are really on a crash course, with no idea how to collect highly doubtful money streams of f2p mechanics.

    Despite they left the subscription market as a total wreckage - money wise - they try to stay alive in a format where hardcore fans pay actually MORE than a sub, while the vast majority of casual players just dip a little bit around - until the next kid on the block shows up.

    F2P is a dead end for costly MMO 's anyway, with the fans being the overall victims !

  19. #139
    Quote Originally Posted by BenBos View Post
    As of June 2013 the only massive subscription based Games are WoW and Eve. The rest is on life support subscription wise.

    AAA games that went free to play are really on a crash course, with no idea how to collect highly doubtful money streams of f2p mechanics.

    Despite they left the subscription market as a total wreckage - money wise - they try to stay alive in a format where hardcore fans pay actually MORE than a sub, while the vast majority of casual players just dip a little bit around - until the next kid on the block shows up.

    F2P is a dead end for costly MMO 's anyway, with the fans being the overall victims !
    F2P is the future you're going to have to learn to embrace it sometime soon.

  20. #140
    Deleted
    it's funny how some people praise SWTOR after switch to F2P, since that game is biggest failure in history of mmo, and word TORtanic says a lot to former players.

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