Originally Posted by
Sealed
Hi there,
I just read the first pages of the "PC's are apparently Obsolete to the Xbox one and PS4" thread, where those first pages essentially repeat themselves saying "No way a console can match a gaming PC's computing power". The subject itself and how that particular thread reached 16 pages is a source of puzzlement to me...
Why does it matter at all ?
I can't quite wrap my head around why computing power should matter so much when graphics are such a secondary component of what makes a good game. Or more precisely, technical implementation and parameters such as resolution. I do believe esthetics are important, but art and technical specs are two different things.
I think we can agree that the point of a game is to have fun, and as long as it's playable I for one don't measure fun in pixels or framerate. I recently played Skyrim on a dying PC with low settings, which didn't prevent me from being gobbled up and enthralled by the sandbox world. My most fondly remembered gaming moments (heck, make that all my gaming memories) relate to great gameplay, compelling story or outstanding artistic content... So why do the innards of the device seem to be such a recurrent object of discussion ?
The answer is probably subjective and I'm missing the opposite point of view, so my question is sincere and your input welcome.
On a related note, I also play handheld consoles and I love 2D. I'll take well-done sprites over half-baked 3D any day, yet I have often seen developers opt for the latter when the former would have been most appropriate. Some think the trend toward ever more "realistic" graphics isn't a healthy fixation for the industry (I have a rather insightful blog post bookmarked on another PC, link asap). Could it be that too much attention is paid to visual and technical minutiae ? Possibly to the detriment of the rest ?