Originally Posted by
Yvaelle
I think a lot of people forget that after the 5.1 Hunter nerfs, and before the 5.2 Warrior nerfs - Kittycleave was arguably the best comp of that patch (5.1) - it was a counter comp to Shatterplay / Shatreeplay (which was the most popular gladiator+ comp of the patch). Kitty's have been great all season, but the reason their representation might have slipped under the radar is because they are only great in 2's and 3's - while Tree's are great in all brackets, and Boomkins are mandatory in 10's, 5's, and decent in 3's (they're upgraded to good now, btw).
With the 10% physical damage buff (via Savage Roar), and the honestly overpowered redesign of Force of Nature (they nerfed Shadowdance->Cloak and Dagger.... and then gave a stronger version to Ferals in the same patch) - Ferals are probably the strongest melee spec now, if not the strongest spec overall.
With the return of Warriors in 5.3 (and a bleed buff, no less), expect to see Kittycleave on the rise.
With the nerf to rogues in 5.3, expect to see Kitties replace Rogues in Thugcleave.
Possibly expect to see Feral/Shadow/Rsham as the new RPS replacement, or Feral/Affliction/Rsham as the new RLS.
Feral/Fmage/Disc could be a better version of RMP as well.
I might try to find a Feral to run Feral/Affliction/Rsham on my lock... now that I think about it - that sounds pretty awesome.
You could symbiosis Soul Swap - and then swap hyper-power Rip+Rake to a second target during all your Kitty cooldown, in addition to Affliction's already awesome pressure right now (Rejuvenation isn't a great trade to the lock, but could be worse). Or you could put it on the Shaman to get Feral Spirits, which would be pretty hilarious! The Shaman would get Prowl, which could be good for keeping them out of initial saps.