Originally Posted by
Meraned
What I would like to see is it becoming an passive/active ability. Where the passive part is something along the lines of "1% of the damage you do will be converted in to healing for you and (double for) your pet" (making it weaker than spirit bond) and the active part would boost it to something like 10% damage will be converted to healing for you and your pet for 6-12 seconds. Having a 1.5 minute cooldown. And to offset it with that it wont do anything while the ability is on cooldown. Which would make it very nice to have during high damage phases like Iron Qon Heroic last phase.
The base heal to damage has to be weak so that it wont overpower Spirit bond and the active part has to be strong enough to compete/overtake Iron Hawk.