Character / Items
Greg, what will happen to ch.mode gear when the new exp. hits? Would be a shame if all these cool sets became unobtainable.
They don't strictly need to be unobtainable. If the dungeons keep scaling you down, the challenge will still be there. (
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Though to be honest, we're not sure yet what our actual solution will be. (
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Will items be something like Bloodsoaked instead of Thunderforged in 5.4?
Yes. Assuming we do it. (
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On a side note, will we ever see Progression-Paths outside of Gear for Characters at Max-Level?
We would like to, but we have to come up with good systems. (
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could you elaborate on the valor vendor going away in 5.4. That could be punishing to those still a tier behind or more
But we do like having a place you can earn gear even if you don't want to raid. I just didn't want to announce that content yet. (
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I don't think GC meant that the older valor vendors are going away. Just that you won't have new ones. Right?
The older ones won't go away and we don't know if there will be new ones or not. It's just an idea at this stage. (
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PvP
What's the objection with returning AV back to where it was a few years ago where epic battles could have lasted hours?
The problem is some players don't want a very long BG. We've discussed making long BGs their own thing.... (
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Disabling auto follow in Battle Grounds has only hurt the multi boxer.
The problem is when multi boxers are having fun in PvP, everyone else often is not. (
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The biggest issue is that this change has utterly destroyed a play style that has been accepted for 8 year's!!
Nevertheless, do you think it was fun for the solo players on the receiving end? (
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Why isn't PvP gear upgradable? This is driving me away from pvp...I can't just jump into a raid in pvp gear and be hit capped
It takes a lot of Conquest gear just to purchase your gear. We didn't want you to also have to upgrade it. (
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Patch 5.3 PvP Changes
Blue post says new players get discouraged cuz of gear difference in pvp. But getting one shot in FULL boa by prot warr is OK
Low level Shield Slam was fixed in 5.3. To be fair, while low level still matters, far more players care about 90 PvP balance. (
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PVP power gems are useless in PVP atm compared to a STR gem please explain why or is it blizzards hate towards PVP showing
Strength is still a PvP stat. Why does that offend you? I can understand why PvE gear would. (
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What's the point of the nerf to PvP stats?
Getting e.g. a Conq weapon made a huge swing in damage. We want gear progression but not huge swings. (
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thx to ur stupid decision cancelling pvp resilience. i am afk . byebye wow.
You understand, I hope, that we're trying to improve the experience when players in vastly different gear try to PvP. (
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Why even have gear in pvp? Seems counterintuitive, pvp is about action, not long-term planning gear.
Getting rewards is fun. Without power based progression goals we don't think many players would stick with it for long. (
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Some might, just as some raiders raid just to see the fights, not to earn gear. (
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in 5.3 pve ganked tanks are FAR better than pvp geared tanks for RBG.. they dont need pvp power, defensive stats better. why?
We don't want anyone, not even tanks, to be super hard to kill as FCs. It's not fun for anyone. (
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why do you always treat PVP players as 2nd class in wow, bg's are broken,bots run rampant,and pvp nerfs in 5.3, please fix pvp
Look at the list of 5.3 changes. Ask yourself how many were PvE vs PvP fixes. (
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http://t.co/KveNIAuLKx Read that please and write back your thoughts on it please
Feel like we have addressed this a bunch. PvPers told us they wanted PvP to be more about skill and less about gear. (
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PvE'ers told us they would participate more in PvP if they didn't die immediately until they had better gear. (
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Letting someone use PvE gear as *starter* gear in PvP (and vice versa) allows more crossover and gives you more opponents. (
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Funny how you guys didn't care about ppl getting smashed in PvP until just recently. Why is that?
Mostly, player feedback. We were worried it was driving folks out of PvP. (
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what is the point of pvp gear now? Lack of blizz responses is discouraging. Pvp gear =no point. The community wants a response
The community (or at least part of it) asked vociferously for PvP gear to matter less in PvP to allow for catch-up. (
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yeah pvp gear is a joke. No point in even buying it. Just afk in LFR and u can beat someone in full pvp
By "full pvp" do you mean Honor or Conquest? Conquest, no way. (
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Sure, but what about honor gear? 20 item level deficit vs. LFR gear is a lot for PvP power to overcome post-nerf.
If you'd rather LFR to get gear instead of Honor gear, that seems fine. You'll want to graduate to Conquest either way. (
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Honor gear is pretty much catch up gear. If you PvP seriously, you'll earn some Conquest. (
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Intuitively, Random Battlegrounds giving worse PvP rewards than doing LFR doesn't seem "fine" to me, but I see your pt
You can run BGs as much as you want but raids once a week (or so). (
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But at the same time, when a new season comes serious PVP'ers "must" LFR to stay ahead (aka not get behind)
You can earn all your Honor gear in a week or two depending on how much you play. LFR is nowhere near that generous. (
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My level 85 alts only have 40% baseline resilience still, not 65%. Intended?
Yes, the 65% was for level 90. Lower characters will have less. Partially that's because there is still resilience gear at 85. (
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