Originally Posted by
sasofrass
On live, destruction is a viable choice on any boss with 2+ targets because of rain of fire. You generate so many embers that your filler spell becomes chaos bolt, which is very powerful. The only fights destruction was top on, because of the massive amounts of targets, was primordius and to an extent horridon (all 3 specs were could basically do the same high damage on horridon, though). On single target, we don't generate enough embers fast enough so we can't use many chaos bolts so our damage greatly suffers (which is why we're last on all single-target-type fights on live).
On PTR, destruction is not a viable choice even on 5+ targets. Rain of fire is barely generating emberbits on 2-5 targets, not enough to spam chaos bolts or sustain an aoe rotation. The damage certainly does not compare to affliction with the new soul swap mechanic or a high crit build demonology spec. At 6+ targets, our aoe is decent, so if there is an encounter with a sustained 6+ adds nearly the entire time then that will be the only fight destruction is OK at, but even then you could be demonology to do the same aoe dps or spec MF and go affliction and do even more than demo/destro aoe dps. On single target, because of the nerf to rain of fire, we will be so far below on dps that it willl honestly be laughable. It's already very, very low on live, now subtract your dps by roughly 10-15%. Absolutely a joke.
I am just unable to understand what is going through the developers minds. Do they really think taking out 1/3 of our ember gen would fix us or leave our dps fine?