Originally Posted by
Glurp
I have a bad attitude towards people who think they should be able to do everything and complain about constantly wanting more.
Sure a ranged interrupt can sometimes be useful but in an ideal situation they shouldn't be relied on. How often do you honestly see Mages, Spriests, Boomkins and Hunters in an interrupt rotation for serious progression? Your casual 10man that can't clear normal mode doesn't count here. If you don't have enough people to interrupt then either the fight is poorly tuned and will soon be changed or you need to re-think your guild's roster if you hope to go anywhere.
Simply put, having an interrupt didn't make Hunters so losing it won't break Hunters.