ITT: Adding more casual friendly options while making heroic raiding the hardest it's ever been = dumbing down.
ITT: Adding more casual friendly options while making heroic raiding the hardest it's ever been = dumbing down.
"So my advice is to argue based on the reasons stated, not try to make up or guess at reasons and argue those."
Greg Street, Riot Developer - 12:50 PM - 25 May 2015
Children finger paint in kindergarten, so there's no incentive for adults to take the time to make artistic masterpieces. High school students write 5-page essays on their favorite part of The Great Gatsby, so there's no incentive to write a doctoral thesis on F. Scott Fitzgerald. Kraft sells microwavable macaroni and cheese, so all Italian restaurants are obsolete because there's no incentive for 'actual' pasta. My neighbor has dandelions all over his crappy lawn, so there's no incentive for me to continue to maintain my actual flower garden.
And so on. There will always be other people who are inferior to you in a given field and produce inferior results for lesser compensation. If you think that justifies you abandoning all these fields, you're going to have a VERY unfulfilled life. If you're petty, at least remember that you'll get better loot from the higher raids; if you can manage a more measured response to the whole different-levels-of-raiding concept, be happy you are talented enough to raid at a level these other people can't manage.
Or, of course, quit the game and claim it was because you're too good and there's no incentive to, you know, challenge yourself and have fun.
what a load of bullshit
just looking at the raid forum on the US site has already a place dedicated to people looking for challenge mode groups or people for groups, then there is trade chat and open raid, heroic guilds are recruiting all the damn time
you have to go out of your way to avoid the challenging content
and here is the real reason, it's not about challenge, it's about being a little extra special snowflake
Got to agree with this... though I'll admit it's currently harder for the raiding guilds to raid simply due to players being spread out across servers.
But challenge modes should have no problem with that forum up there. If players are linking their Battletag thingy then you could hook up with them at any time they like. Boom - then you're getting your challenge fix while everybody gets what they want. Everybody wins. ^_^
I find it VERY ironic that it's the Hardcore Raiders who claim they want challenge and others are just "entitled crybabies" when they, themselves, are the ones who are crying that Blizzard isn't catering to them (entitled to have Blizz train good players) instead of themselves stepping up and TRAINING new raiders or looking for others.
I'm hoping Challenge Modes were a test model, and they'll make it more 'worthwhile' further down the line (just like Heroic Scenerios are now).
I'd be perfectly okay if they switched up the 5 man model a bit more. Normal modes for leveling, heroic for max level that gives reasonable gear, and then challenge/elite mode for people who either don't want to raid, don't have enough people or time, or just fancy a change.
Elite modes would be the current challenge modes, only untimed and having daily lockouts. You have to form a group from your own server or friendslist and travel there, and you get the same loot drops as Heroic only with a satchel with random current-tier LFR items dropping off the final boss.
Pipe dreams, but hey.
so many PvE players who actually think HC raiding is hard.
Just sad. HC raiding is faceroll, get over it and try to realize pve is not difficult anymore.
Oh, it's this delusion guy again.
FULL of epics. You could get sub-T4 level items, and then barely sub-T6. Dungeons had a small chance to drop an epic on the last boss, hardly a surefire thing. Craftable epics? That cost money and mats, that's not welfare. Badges of Justice took time to get, they took heroic dungeons. You aren't grinding out your VP cap in a day in those dungeons, they took work.
But, you're right, BC was carebear, so... what is Mists? Progress Quest?
Last edited by fangless; 2013-06-25 at 04:34 PM.
I'm hoping that Flexi-raids are going to help increase the number of raiders. Why? Because many guilds are unwilling to try new people in current content due to the lockouts. Taking new players and training them up in Flexi-raid might help boost the numbers without taking risks.
---------- Post added 2013-06-25 at 05:33 PM ----------
Link 13/13 Ahead of the Curve and then we might take you seriously.
You were either on a bad server or anti-social. My realm had a great community. I had lots of friends. If you aren't here to socialise then you are playing the wrong game. Oh wait that was two expansions ago.
Good for you. Most people wouldn't work for nothing. Not unless they were rich already.
Do you remember that guy on your server with Ashkandi, or Thunderfury in tier 2? Do you remember that rogue with warglaives?
What do we have now? Everyone looks the same except for people who completed the Challenge Modes. That's one of the few things Blizzard did right.
Remember when Xmog first came out and every rogue and their mother had Bloodfang?
Even to someone who is anti-snowflake you can't possibly think that won't affect your decision of xmogging Bloodfang or desire to farm it, right?
Even as a Shaman I stayed the fuck away from T6. It was like a "noob" badge.
I've never... EVER... heard anybody in Wrath complaining about only a "couple of epics off the final bosses." I assume you're talking about heroic 5-man final bosses?
First off, the bosses only ever dropped ONE epic. Not "a couple" - so your memory is already pretty damn faulty more so than others.
Secondly, I've heard FAR more complaints from elitist jerks claiming that "Epics aren't epics anymore because Heroic 5 mans drop epic loot!" than what you're claiming.
lastly, the fact that the item dropped was pretty well forgotten after the first tier - and indeed it became VERY useful in LFD as that epic item that dropped often got converted into a void crystal - which was great for either selling or using for enchanting. Not sure about Pandaria (as I haven't played it), but all through Cata there were NO sources for epic enchanting crystals in the heroic/5 man area.