This was taken from the comments on WoWhead (so they could be completely wrong) regarding trinket 1:
Beastmaster Hunter
Camouflage
Deterrence
Rapid Fire
Bestial Wrath
Disengage
Marksman Hunter
Camouflage
Deterrence
Rapid Fire
Disengage
Survival Hunter
Camouflage
Deterrence
Rapid Fire
Black Arrow
Disengage
It says 6 major abilities on the trinket, so I'm wondering if explosive, chimera and kill command will be added. Blizzard must really want us doing 400k dps by the end of the tier.
With that first trinket and our 2pc, I guess it's just time to macro Rapid Fire into Arcane and Cobra Shot and forget about it...
Unless they rework it, reduced CD on Camo has zero sense in PvE and it's defo not our "major CD".
I have a feeling those trinkets will be highly sought after for pvp. Probably why they are adding that damage reduction trinket thing.
Last edited by Libertarian; 2013-06-28 at 10:21 AM.
They will, but they'll also be scaled down to 512 ilvl in PVP which will reduce the cooldown reduction % quite a bit I imagine. And yea the extra 10% damage reduction will be hard for PVPers to ignore.
---------- Post added 2013-06-28 at 11:46 AM ----------
Not very hard to find just search Readiness on WoWDB
http://ptr.wowdb.com/search?search=r...gorized-spells
how the hell will we have enough focus for Explosive, BA and PS/Barr/GT on cooldown? Haven't made the maths, but that sounds like we will have to replace most of our AS for CS, which might be a dps loss, I don't know, we will see. I also feel like 39% is quite big, will probably go down to like 20.
Considering that camouflage is currently in the reduced CD trinket list, i am curious as to whether they plan on making that useful at all for pve like a second defensive CD or maybe even the mighty raid CD that so many hunters have been wanting to add that little extra use from us to a raid comp.
Fingers crossed it doesn't just stay the same, who knows with it so early in the PTR.
Stat reforging may change again as I don't see many RPPm abilities announced or are we to presume procs still are RPPm based. Certainly our 2 and 4 set won't be RPPm if I'm not mistaken.
1 and 5 gonna be crazy for BM pvp
Trinket 1 is not a straight 39% reduction to cooldowns. It's a 28%. Think cooldown haste, which is how it reads.
the first trinket is bullcrap with rapid fire as the only offensive CD reduced (black arrow, really? it's a 24s CD with 20s uptime)
4th trinket seems to be the best bet (unless there's absolutely no ICD on stacks and firing a Barrage will eat the whole proc)
the 3rd is situational but i like it a lot
btw they're signed "Unique-Equipped: Talisman of Bloodlust" therefore only 1 should be equippable
2nd trinket will probably see a nerf as well, at least after some time on live servers. Just like the Vial from Dragon Soul.
Might add this to the 1st post:
Beastmaster Hunter - http://ptr.wowdb.com/spells/145964-readiness
Marksman Hunter - http://ptr.wowdb.com/spells/145965-readiness
Survival Hunter - http://ptr.wowdb.com/spells/145966-readiness
We wont be getting this before rogues / shamans / druids / monks...If any RL has a bit of brains.
I wouldn't be making conclusions about this trinket until we can actually test it and they tell us how it works. We can also provide feedback on why they need to buff it for us etc.