Originally Posted by
Wildtree
The day hunters are petless is the day when they are no hunter anymore.
All arguments you bring up, I actually don't understand. Because pets today are trivialized.
There are very few situations where you actually really have to worry about them anymore. Ground effects... No problem, pet will live through it, if it takes any damage at all. Hunters are a ranged class.. Yeah sure... Once upon a time. you can get into melee range now just as much as everyone else.
We've used to have a challenge to find a save spot where we could stand and fire our shots. And the longer you stand still, the higher the dmg you do. Now we can jump around like circus clowns with no difference to our output anymore. The pets became a stat stick of some sort. They need very little brain for maintenance anymore.
Most of the time they take the same shortcut we take. I remember when they actually always took the logic safe route. You actually had to pay attention for them not to pull half the instance because they ran a whole different way...
All in all, even though I don't agree with the OP overall, but I even less agree with you.
---------- Post added 2013-06-30 at 11:39 AM ----------
I actually liked the feeding mechanics too.
Nothing more fun than knowing how your pet died now a few times in a short period of time, and you are terribly in danger of your pet telling you to fuck yourself, it's going to be outta here.... lol