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  1. #1
    Scarab Lord Vynestra's Avatar
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    Still no Fire Nerfs and Frost Gets a New Mastery. Further updates at p22

    Is anyone else getting kind of worried that there have been no fire mage nerfs yet?

    Considering that fire already does more damage than arcane, fire also has mega mobility that arcane doesn't. If fire DOESN'T get a nerf, it's going to be un-viable to be anything but fire if you plan on trying to progress next tier and pull the top numbers that a mage can pull. I love arcane, and want to stay it. But if fire doesn't recieve a nerf, or frost/arcane don't get buffed....With the heavy movement that looks like is coming next tier...We may have to go fire if we want to pull way ahead of arcane/frost. And it saddens me.


    Gonna do some edits to update people on the current thread discussions and points made

    Fire was nerfed

    Fire was un-nerfed

    Frost was given a new mastery

    Arcane still sucks at moving while casting

    Siege of orgrimmar will be movement heavy


    Just some tidbits of the convo's we've been having.


    We're expecting more nerfs to bring it in check so it doesn't scale exponentially to infinite as lore says, and hopefully bring it in line with the other mage specs.
    Last edited by Vynestra; 2013-07-18 at 07:30 AM.

  2. #2
    No damage pass on the PTR yet (when you see a PTR notes with a whole bunch of classes getting x% more to this spell, X% less to that spell - that's your damage pass). So no, not worried at all. If I had to offer a guess I'd bet that they would lower the scaling slightly on pyroblast, by like 5% or so.

  3. #3
    I'm rocking arcane hard so far, it's amazing deeps if you put others on your shit jobs.

  4. #4
    Quote Originally Posted by Vynestra View Post
    Is anyone else getting kind of worried that there have been no fire mage nerfs yet?

    Considering that fire already does more damage than arcane, fire also has mega mobility that arcane doesn't. If fire DOESN'T get a nerf, it's going to be un-viable to be anything but fire if you plan on trying to progress next tier and pull the top numbers that a mage can pull. I love arcane, and want to stay it. But if fire doesn't recieve a nerf, or frost/arcane don't get buffed....With the heavy movement that looks like is coming next tier...We may have to go fire if we want to pull way ahead of arcane/frost. And it saddens me.
    Am expecting a combustion nerf. Fire really don't need a nerf outside combustion being way too strong at least if we can cleave it with 100% damage, and the spec still has the weakest of AoE and multitarget that ain't cleave, so for those fights doing more cleave/single target simply wont matter much. But hell its blizzard.. they might not nerf fire till we get some more mastery gear with fire, then realise what they have done and nerf CM and Pyro again, which leads to fire not working again for progression..

    Also many people love fire, do you want them to suffer? Fire honestly ain't that much ahead of arcane in terms of dps. Certainly not in terms of viability. Arcane has it's strong points, no ramp up, strong AoE, strong multitarget dotting, strong single target and decent cleave. Only drawback of arcane is the movement imparing that comes from it having no alternative for AB to cast while moving. And well RoP is still crap, but we have IW which will be better overall in almost all progress fights as arcane.

  5. #5
    you sound like you want a nerf, get out of here lol.
    #1 fire mage US. u mirin'?
    "Aaah ah ah ah ah ah ah yea, f*ck me, ah, f*ck, aah yeah"
    - Jenna Jameson

  6. #6
    Deleted
    I just want frost pve to be viable in 5.4... really hoping they focus on getting that right.
    I don't enjoy fire or arcane particulary.

  7. #7
    Deleted
    Quote Originally Posted by mrgreenthump View Post
    -snip-
    It'll be a CM nerf before a Combustion nerf IMO. CM increases RNG but cuts scaling with gear down a lot. At the moment what's making Fire strong is the potential of running Mage Armor and having a lot of Mastery off reforges and gear without sacrificing a lot of crit because of CM value. Cut CM by .1 perhaps into next tier and Fire won't be completely dead.

    Arcane with IW is shite. Theoretical maximum uptime on Rune in perfect play is around 97%, whereas you can go down to ~80% or so and have it still be stronger than IW without using the active, which is now shit for Arcane.
    Next tier won't be Arcane friendly, but we'll see.

    Quote Originally Posted by fearist View Post
    you sound like you want a nerf, get out of here lol.
    There's a massive difference between being forced to play a spec for progression purposes because Blizzard doesn't nerf it and having a choice. If Fire remains untouched the amount of Mastery we'll be able to gain off gear will make it too strong, simple as.

  8. #8
    Quote Originally Posted by Serene View Post
    It'll be a CM nerf before a Combustion nerf IMO. CM increases RNG but cuts scaling with gear down a lot. At the moment what's making Fire strong is the potential of running Mage Armor and having a lot of Mastery off reforges and gear without sacrificing a lot of crit because of CM value. Cut CM by .1 perhaps into next tier and Fire won't be completely dead.
    Well that's only half true, our mastery is rising even if we are using molten armor. This is due hit being 5100 always and we are hitting 5036 haste now and our crit is just maxed, so each new rating you get.. 40% is going to mastery.
    Quote Originally Posted by Serene View Post
    Arcane with IW is shite. Theoretical maximum uptime on Rune in perfect play is around 97%, whereas you can go down to ~80% or so and have it still be stronger than IW without using the active, which is now shit for Arcane.
    Next tier won't be Arcane friendly, but we'll see.
    Last time I checked RoP was 175% mana and IW was 165%, so from mana regen it's around 6% difference. As for the damage, only ONE recast at the middle is enough to make IW better, plus you get no benefit from when you are moving.
    Quote Originally Posted by Serene View Post
    There's a massive difference between being forced to play a spec for progression purposes because Blizzard doesn't nerf it and having a choice. If Fire remains untouched the amount of Mastery we'll be able to gain off gear will make it too strong, simple as.
    I was forced to play frost during 5.2 progression.. and I hate frost. So ye..

  9. #9
    Herald of the Titans Shangalar's Avatar
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    Mod forewarning: the title of this thread is tricky, the content is tricky. I'll change the title, but don't go into any unnecessary arguments towards the OP and definitely don't spec-bash.
    My magic will tear you apart.

  10. #10
    yup. was forced to go arcane 5.1, frost beginning of 5.2, i would personally LOVE for it to stay like this.
    #1 fire mage US. u mirin'?
    "Aaah ah ah ah ah ah ah yea, f*ck me, ah, f*ck, aah yeah"
    - Jenna Jameson

  11. #11
    The Insane Aquamonkey's Avatar
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    I want to see some jaw-dropping DPS.

  12. #12
    Scarab Lord Vynestra's Avatar
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    Quote Originally Posted by Aquamonkey View Post
    I want to see some jaw-dropping DPS for arcane and frost.
    Fixed lol ._.

  13. #13
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    Quote Originally Posted by fearist View Post
    you sound like you want a nerf.
    Yes, and it's overdue.

  14. #14
    Even if too strong dps might result in an overblown knee-jerk hotfix nerf on live, I rather have one strong spec than three subpar ones. Arcane also has its uses so the situation is better than in many tiers before.

  15. #15
    I'm guessing for the hardest and simpliest nerf; the removal of the combustion glyph.

  16. #16
    Deleted
    Quote Originally Posted by mrgreenthump View Post
    Well that's only half true, our mastery is rising even if we are using molten armor. This is due hit being 5100 always and we are hitting 5036 haste now and our crit is just maxed, so each new rating you get.. 40% is going to mastery.
    Agreed, but if they cut CM instead of Combustion damage more reforging will have to go towards crit again - hence cutting gear scaling a little.

    Quote Originally Posted by mrgreenthump View Post
    Last time I checked RoP was 175% mana and IW was 165%, so from mana regen it's around 6% difference. As for the damage, only ONE recast at the middle is enough to make IW better, plus you get no benefit from when you are moving.
    People very, very often do this maths wrong.
    Calculating the bonuses (damage bonuses included) as "175%" or "165%" or "115%" or "106%" are completely wrong. The correct figures to be using are 75% and 65% in terms of regen, 15% and 6% in terms of damage.

    In terms of regen:
    75*0.8 (80% uptime) - 60%, so lower than IW, BUT, then look at damage.

    Damage:
    15*0.8 - 12% compared to 6%.

    On some of the fights in the new tier (Immerseus being a very good example as that's constant Rune re-casting) sure, IW will indeed pull ahead, but it's still better to use Rune in a lot of situations.

    Quote Originally Posted by mrgreenthump View Post
    I was forced to play frost during 5.2 progression.. and I hate frost. So ye..
    Why you were forced to play Frost is beyond me oO but OK. I literally can't think of a single fight where Frost is outright better than the other two specs.

    Anyway, OT:

    They haven't done any damage balancing yet at all, it's just set-bonus tweaks and will probably be tweaking the new trinkets a bit as well considering they are insanely strong. But we'll see.

  17. #17
    Quote Originally Posted by Serene View Post


    Why you were forced to play Frost is beyond me oO but OK. I literally can't think of a single fight where Frost is outright better than the other two specs.
    It was the strongest mage spec by a mile at the start of 5.2

  18. #18
    Blizzard always can nerf Critical Mass once more - they just "love" this passive.

  19. #19
    High Overlord Cmx's Avatar
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    what kind of spec toping meters on ptr now? Arcane? or fire? i think the haste bonus from 2nd set bonus for fire is good...

  20. #20
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    I love the fire spec, tho i hope they let the mages bite bite the dust sometime too, topping meters every single target fight, let dks or hunter or whatever be there for once

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