I don't particularly care who has access to the quest or drops. However, quest items that contribute to acquiring a legendary item should be awarded for skilled play / effort and contribution. Having things awarded based largely on RNG is just poor game design and does not support effort/contribution=reward. The fact that I've had incredibly awful luck regarding the recent runestone drops despite being on this part of the quest chain for so long is borderline ridiculous at this point.
This post is the result of not wanting to post something inflammatory and full of f-bombs. No runestones for three weeks followed by a slow trickle of one of none for weeks until they implement a guaranteed one per week, which ultimately just ends up being one per week is making me rage.