Originally Posted by
Raelbo
I realise this. But the same principles apply.
cfor some it's earning as much gold as they can,
Pretty hard to define "winning" here. Even if you can create a scenario in which someone believes they are "winning" the gold game based on things they have bought from the store, I am not sure how that negatively affects anyone else playing the game.
Again, same argument as above. Who exactly are you "beating" by levelling all your toons faster by paying for it. You are playing against yourself surely? I don't see how this harms other players, or compels anyone who doesn't want to spend the money on this to do so.
I have already proven that these store items don't give any advantage to either of these activities.
Actually, until you are level capped it makes no difference. You aren't "winning" anything. And as long as they prohibit the use of the level boost during the first week, all those playing to be the best on the server won't get any advantage from it at all, because by the time it becomes available they will be level capped anyway, and won't have any use for it.
You can't argue that a lowbie on a PvP server is at a disadvantage because of this either. It may make the life of some other players easier (because they get to spend less time getting ganked because they get to level 90 faster), but it won't make your life harder. If you're level 25 in a zone, people who level faster than you will leave the zone sooner. It's not as if you are stuck with some guy who rolled his toon at the same time as you, even though he is 20 levels above you. On a pvp server there will always be the possibility of a higher level toon coming and ganking you.
Look, I don't like the idea of Pay to Win any more than you do. I think it is a terrible idea. I just don't see this as Pay to Win.