Orc priest/paladin, and undead druid.
Orc priest/paladin, and undead druid.
The game has been out long enough now that I think they should open all race/class combinations. I mean they haven't exactly stuck to all the lore throughout the game so I don't see what the big deal is. Plus blizz would make ton of money from all the rogues changing to taurens
What doesn't kill you, only makes you stranger
Lore if flexible, so none.
Steve Irwin died the same way he lived. With animals in his heart.
Exactly. Just a question of the quality of writing support for it.
Some of them are easier than others. I mean, it's easier to come up with a way to make combinations that already exist as NPCs and make them playable than it is to introduce novel combinations. For instance, Blizzard needed this whole little quest just to give us some exposition for Holy Cows back during Wrath, but they didn't need to "introduce" night elf mages so much as rationalize why they are associating with the night elves in Darnassus.
I don't think there's any combination that just flat out can't work. The hardest sells, IMO, are Dranei and/or Night Elf Warlocks. Just so much baggage there, it goes to the most defining events in both societies' histories.
Pretty much anything is possible, if blizz says so. I mean, NE mages were outlawed until blizz retconned that lore, sooo yeah.. forsaken paladins could happen, since you already have forsaken priests, where they can use the magic, it just secretly hurts them or something. Worgen DKs don't make a whole lot of sense, considering worgen are immune to undeath. goblin shamans destroy nature, but made contracts with the elements, so that killed shamans having to be one with nature, pandaren warriors fight with anger, an emotion they were to avoid at all costs. I'm sure there are more I just can't really think of at the moment, but.. meh
No, they're not. Warlocks use magic that is demonic in origin, or tainted by demonic magics. Hell, even the Destruction mana regeneration passive states that "you pull energy directly from the Twisting Nether, increasing your mana regen by 600%"
Warlocks never have, and likely never will, use Twilight/Old God magic. You can't be a warlock if you don't use demonic magic - that's the entire base of the class.
Apologies if this was mentioned before , but we actually do have an "undead paladin" Sir Zeliek from Naxx , he is undead but the light still responds to him or something like that
I'm pretty sure you haven't paid attention to the newest skills and the Legacy of the Masters book explaining exactly what I am talking about. Malefic Grasp binds the target in twilight, twilight ward absorbs shadow and HOLY damage, along with lore mentioning that they hacked onto twilight cultists. Cannot see why most people refer to Warlocks as being 100% demonic as a class. Even destro is based around the Firelands according to the book and becomes fel colored only when you get the Codex questline.
To provide a direct answer, Warlocks may get in touch with Sha powers, but Twilight spells are already part of their arsenal. Both lorewise and tooltips.
Technically, the humans (and they still are humans, despite the worgen curse) from Gilneas used a varient of Druidism. That is why there are Worgen Druids.
As to the entire post:
Draenei Warlock
Forsaken *Holy* Priest (Lore, not game mechanics)
Forsaken Paladin
I think that is it, tbh. Anyone can do just about anything, though not usually in enough numbers to be considered a viable class in game.
"There is no teacher but the enemy. No one but the enemy will tell you what the enemy is going to do. No one but the enemy will ever teach you how to destroy and conquer. Only the enemy shows you where you are weak. Only the enemy tells you where he is strong. And the rules of the game are what you can do to him and what you can stop him from doing to you." -Mazer Rackham - Ender's Game Orson Scott Card