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  1. #201
    Quote Originally Posted by trauma443 View Post
    Oh, it is more fun to invest several months fighting the same pixels (excuse me, bosses) over and over and over and over ad fucking nauseam. Yup, the best monthly $13 ever spent.

    You have a strange concept of 'fun' xD.
    That's better than playing through a story with so many plot holes and loose ends it barely holds itself together and getting gear that doesn't matter at all because you're in boas

  2. #202
    Deleted
    getting gear that doesn't matter at all because you're in boas
    Not everyone has BoA gear.

  3. #203
    Deleted
    Quote Originally Posted by TVLodge View Post
    After recently leveling a fresh undead warlock I noticed how fast it was to level now in World of Warcraft. After researching the WoW forums along with some general internet scouring I found that a lot of people found the leveling to have gotten to a point where it is so fast that popping into a dungeon or a battleground and coming out again resulted in the skipping of entire zones and story-line content.
    Here are some advantages and disadvantages regarding the high speed of leveling:

    http://www.youtube.com/watch?v=_G0x2DFCVL8

    Advantages

    - You get to endgame quicker
    - You can skip zones you don't want to see or do by popping into a dungeon or doing a bit of PvP
    - Experience all aspects of the game faster (PvP, Dungeons, Raids, Talents, Abilities, Mounts, Pets...)

    Disadvantages

    - Outleveling zones prior to completion - immersion and lore breaker
    - Outleveling professions - hindered leveling progress due to returning to lower level zones to level professions (mainly Herbalism, Mining and Skinning)
    - A lack of time to properly use and understand newly learned abilities
    - Daunting task at level 90 to be good at your class due to the above point

    Another thought of mine is that fast leveling is almost forced upon you if you want to be part of a guild: 10% XP guild perk at the low guild level of 6.

    Also should there be an option to slow down leveling for those who want true immersion in the lore that is expressed as you level? At this point after researching this topic I found that quite a few players found the leveling to be too fast with no XP boosts whatsoever.

    Thoughts?
    Questing is the best its ever been, stop kidding yourself... I don't care one bit about any of the zones/story or quests chains I just see it all as a means to get to level 90 when the game begins... its not fun having to travel, I like to pick up a load of quests and just faceroll through them all quickly and leave as soon as I can. Blizzard understands this mentality... they embrace it and they cater the game to players like us... we don't fuss over the integrity of the game because we just want to get to 90 and get cool epics fast.... I am happy with this and Blizzard is on my side... not yours... so stop whining... this is the future of gaming... learn to deal with it.

  4. #204
    Quote Originally Posted by What-ho Squiffy View Post
    I don't care one bit about any of the zones/story or quests chains I just see it all as a means to get to level 90 when the game begins... its not fun having to travel, I like to pick up a load of quests and just faceroll through them all quickly and leave as soon as I can. Blizzard understands this mentality... they embrace it and they cater the game to players like us... we don't fuss over the integrity of the game because we just want to get to 90 and get cool epics fast.... I am happy with this and Blizzard is on my side... not yours... so stop whining... this is the future of gaming... learn to deal with it.
    I understand where you're coming from, and Blizzard should just let players like you roll a level 85 pre-made with no questions asked (just like on the PTR or in beta). New players, on the other hand, are being rushed through content that is still appealing to them, or at least it would be if they weren't out-levelling each area after just four quests. Blizzard's current philosophy of placating players like you at the expense of new players isn't helping the game in the long run.

  5. #205
    Blademaster Azh's Avatar
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    I think it's too fast for a first time character, but either right on par or a bit slow for those of us who've done it way too many times before.

  6. #206
    Deleted
    Quote Originally Posted by Ronduwil View Post
    I understand where you're coming from, and Blizzard should just let players like you roll a level 85 pre-made with no questions asked (just like on the PTR or in beta). New players, on the other hand, are being rushed through content that is still appealing to them, or at least it would be if they weren't out-levelling each area after just four quests. Blizzard's current philosophy of placating players like you at the expense of new players isn't helping the game in the long run.
    Dude Dude Dude, let me just say this... you are so wrong... just totally wrong... if Blizzard gave instant 85s the subs would rise over 10 million in a day... I just know it... nobody cares about questing... nobody cares about lore its boring lolffs... they just want to be level 90 and in LFR and everything getting loot on characters... I don't care about what is better for the game in the long run... and I am the future of MMORPG'ers I have Blizzard on my side... so, I am right and you are wrong.

  7. #207
    Deleted
    I don't care one bit about any of the zones/story or quests chains I just see it all as a means to get to level 90 when the game begins...
    That is all well and good but a substantial number of subscribers would probably disagree with your views.

  8. #208
    Deleted
    Quote Originally Posted by TVLodge View Post
    That is all well and good but a substantial number of subscribers would probably disagree with your views.
    Really? then why was it changed like this in the first place? Blizzard don't care about it either... they just stick out rinse and repeat quests from 1-60 80-90... they way it should have been done... I sometimes wonder how much better Vanilla would have been if it was like MoP... LFR would be amazing in AQ40 or Naxx... anyway... you are 100% wrong...maybe you care but you're a minority in Blizzards eyes... I am part of a majority... and the Majority rule...

  9. #209
    Quote Originally Posted by What-ho Squiffy View Post
    nobody cares about questing... nobody cares about lore its boring lolffs... they just want to be level 90 and in LFR and everything getting loot on characters...
    To each their own, I guess. Personally, level capping a character always feels something like 2:30 and finishing a heroic instance feels like 3:20 from this video:

  10. #210
    Deleted
    you are 100% wrong...maybe you care but you're a minority in Blizzards eyes... I am part of a majority... and the Majority rule...
    Don't see how that is the case but no worries.

    - - - Updated - - -

    Quote Originally Posted by Ronduwil View Post
    To each their own, I guess. Personally, level capping a character always feels something like 2:30 and finishing a heroic instance feels like 3:20 from this video:
    Gave me a good laugh man!

  11. #211
    And how many characters have you levelled before ?
    This is obviously at least your second, which means experience.
    The problem is most of the criticism of the speed of levelling comes from players who have done it at least once before, if not several times.
    Different zones, different classes or factions do not exclude the fact that the experience is always easier the second time and becoming almost trivial after being completed several times.

  12. #212
    Quote Originally Posted by Draknalor186 View Post
    i have had all classes at max lvl for age's (not yet 90 tho) but 70, 80, 85, and dont really see why other's havent, i found the leveling too be fun.. because all i think about isent "rush rush need to be max lvl rush rush, this is boreing rush rush" ofc it isent fun if u think like that all the time
    I've got everything but my mage, shaman and monk at 90. None of those felt as if they were too slow, or too fast. I got my main (hunter) to 90 first, followed by gatherers to get Alchemy and Engineering to max on my main. After that I just took it slow, levelling small bits at a time, stopping when rested XP was gone. Do it this way and you can skip entire zones if you want to. On some characters I'd just finish Jade Forest and move straight into Kun Lai, others I'd go to Valley or the zone to the south. Never tried levelling by dungeons or PvP, it just doesn't appeal to me.

    All classes were 85 before MoP hit and had most classes at 80 when Cata hit.

  13. #213
    Deleted
    And how many characters have you levelled before ?
    I have around 3 85's and 4 90's. Plus a tonne of other alts of all levels. I have also had plenty of other characters too but deleted some of them to make more space.

  14. #214
    Quote Originally Posted by TVLodge View Post
    Not everyone has BoA gear.
    The rest of my post still stands

  15. #215
    Deleted
    No such thing as leveling too fast when we're approaching 100 levels
    It has to be said however that leveling is now leaps and bounds quicker than in Vanilla, BC or even Wrath for that matter.

  16. #216
    Quote Originally Posted by Blitzo View Post
    Leveling was too fast the moment they added BoAs into the game in wrath.

    They should have never been added to the game.

    People wanted ways to boost their alts levels, okay, I get it. But items themselves was a bad idea. It should have been an account-wide buff similar to how valor capping works currently.

    When they added all of these BoA items they made all dungeon/quest/pvp gear useless. All we need left are necklaces, gloves and boots, which'll probably be added in the near future.

    I'd be nice to see people in a variety of items going place to place. Not the same generic look everyone has leveling.

    It also detours new players from making friends leveling with people whom own BoA items, as they'll out level them, leaving them behind.

    One of the current fastest times leveling 1-90 with BoAs and only questing is 1 day 19~ hours and was done on a Twitch livestream by MabusGaming as a hunter.

    Yes, leveling is too fast.
    Fine post, no disagree there, but if not all enjoys wow styled questing after 7-8 years. It was something else back in vanilla.
    Youtube channel: https://www.youtube.com/c/djuntas ARPG - RTS - MMO

  17. #217
    They should make the option for zones to be scalable.

    I am leveling my 4th character now, I am by no means an alt-oholic but I do enjoy the quest lines.

    I recently did Redridge for the first time since Cata and I was enjoying the storyline, I was done with RedRidge midway through the zone (in terms of levels) but I decided to stay and finish the big storyline off, this delayed my leveling time and also put me too high for the next zone.

    This was an issue because Duskwood was another zone I was looking forward to, yet now I was nearly too high level for Duskwood by the time I even reached it.

    Making the option available to scale zones and quests with you would be perfect and I imagine not too hard to balance

  18. #218
    Just how fast is the leveling now? haven't been on wow for a really long time.

  19. #219
    Deleted
    Just how fast is the leveling now? haven't been on wow for a really long time.
    It depends on whether you have xp bonuses or not.

    I have heard of people with around a 50% XP boost (Fully Heirlooms) managing 1-90 in well under a day.

    Without Heirlooms or any XP boost, based on the math of my above comment, around or just under 3 days is possible.

    This all assumes you are an experienced player however and know the questing fairly well.

  20. #220
    Spam Assassin! MoanaLisa's Avatar
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    Don't use heirlooms if they speed up leveling too much. Although in dungeons, give players who aren't using heirlooms a break. They could play as well as or better than anyone and will not be capable of doing the same damage/healing. It bugs me when people think that low-level dungeons should be tuned to heirloom level. I've run some low-level dungeons lately with friends, none of us wearing heirlooms, and if you're not in heirlooms they're not that difficult but it's still possible to screw up and wipe. I'd say that's about right.

    Don't worry about being in a level 25 guild for the XP bonus. Guilds can wait. Skipping professions is harder, no argument.

    If you're enjoying the story, finish the story and don't worry about the XP. If you're not into the story at all or if you've done it too many times already, move on at the first opportunity.

    Whatever it is, do what suits you best.
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