Blizz comment : Warrior DPS too low on 5.4 ptr
Blizz Action : Reduce stance cooldown and buff intervene
Blizz comment : Warrior DPS too low on 5.4 ptr
Blizz Action : Reduce stance cooldown and buff intervene
I Just want to consider that I Play DPS warri at the moment at Fury spec. Its hard to believe but Warri Sucks.
Here is my Armory : http://eu.battle.net/wow/de/characte...ozork/advanced
Im in PvP gear @ the moment but, please check the Overall iLvL i am pretty much outgear. Overall iLvL 545 with 2x Heroic single Minded DPS ( Tortos Heroic , Randomloot Sword 535 x2 upgraded to 543 ). Its Hard to believe but i dont have the Trinket from Twins. I my situations there are often this Phases where i dont get any Proccs from My trinkets i Drop under 170k dps. I just tested Simcraft with my Gear, i can Hardly do in a Patchwork Fight my 199k DPs, btw there is Patchwork fight in ToT at the moment.
What sucks most is the Issue of my Raidmembers, we got 2 Mages about 535 both deal more then 210k over all in all Situations, its really annyoing this way.
I dont know if you feel the Same but "hey look the Warri is allways Last till 20%" ups Execute range.
Not that i care but it would be much more valueable if Warri Overall DPS would be a bit high, even if Melee Autoattacks are nerfed.
Skadadamage meter calls this:
28% - Autohits
21% - Execute
rest - Not even noticeable ...
I hope that i am not alone.
This is always the counterargument to a 'class is underpowered' thread, and to some extent I agree - but looking at it objectively it's not really hard to see that put a good warrior against a good mage and the mage is going to win in any gear level, any fight, any raid size.
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The problem is that unless that fight SPECIFICALLY favors us during a high damage phase where we ARE NOT affected by some form of bubble, at best we get some more HS/WS in, which is a DPS gain, but not huge. Unless it happens during execute (I guess lei shin) it simply isn't as useful. Take twins. Yes, you can sit in serker stance all of P2. Doesn't mean warriors top the charts on that fight. Meg, well the heads die too quick to line up w/ CDs, so thats basically more HS spam is all.
Blizz, plz make us gain rage when bubbled kthanksbai.
I don't think anyone disagrees that fire is too high and we are mid/low overall. Fire will see its nerfs.
I don't know what to say other than, you're wrong. Just using parses an example warriors are only remotely close on 25H Meg, and only because of bladestorm cheese more or less. That's hardly enough to argue a class is in line with others. There isn't a single viable melee spec below us and I can't think of a ranged one that does any less either.
Unlikely. Ghostcrawler recently said that he's not convinced that Fire mages will scale out of control next tier. I'm not sure what game he's playing, but they are ridiculous. I recently looked at a fire mage's scaling in my guild and every single secondary stat of theirs scaled significantly better than every one of mine. They are going to be out of control next tier if they aren't nerfed before 5.4.
Well that's normalized. Their values were around .75 for all stats normalized if I remember right, but that's primarily because they scale SO well with Intellect. They gain over 7 points of DPS for every point of Intellect vs me getting approximately 4 points of DPS for my primary stat. In fact, ALL of his secondary stats scaled better than any of my secondary stats. They were all over 5 points of DPS per point, haste may have been about 6 but I can't remember exactly where they were all at.
Fury's middle of pack. It's perfectly fine for heroic progression as long as the player's decent.
More elaborately:
1) Raid utility's great; in 5.4 we have a new tank cooldown in Vigilance along with both raid banners and Rallying Cry.
2) Damage could use a little tuning up, but tha's been noted in a recent blue post as well. The actual tuning pass is still coming.
3) Survivability's at least decent with -25% reduction from def. stance, -20% from DBTS and -40/60% from SW.
- - - Updated - - -
If you're gonna compare a decently tuned spec to the most blatantly OP spec in the game, you're gonna have a bad time.
Nakkiz of Memento <EU-Frostwhisper>
That's not even worth any discussion. Fire mage scaling is so far ahead of warrior scaling and probably a lot of other classes as well at least for the moment. Pretty sure last time I was toying around even all secondary stats were scaling better than strength in around 550 gear. Of course the crit breakpoint will tone down mage scaling a bit but given their head start I am quite hesitant that will be sufficient even when they start scaling like normal classes anytime during the next content.
It's stupid to use normalized values. This only shows the scaling relative to the strongest stat but not the absolute difference. Now compare it to Arcane and Fire...
my own stats (TG)
Arcane:
Int SP Hit Crit Haste Mastery
Scale Factors 8.22 6.28 0.00 3.71 5.74 4.75
Normalized 1.00 0.76 0.00 0.45 0.70 0.58
Fire:
Int SP Hit Crit Haste Mastery
Scale Factors 8.31 5.75 0.00 6.30 5.99 6.47
Normalized 1.00 0.69 0.00 0.76 0.72 0.78
We scale slightly better with weapons (ignoring secondary stats, a jump of 13 ilvl would put us about 3k DPS ahead) but that's ignoring the secondary stats which might or might not make it closer.
'Decently tuned' best joke I've heard all week. Like I said, go ahead and name one class that does less damage. I don't even play warrior much anymore so I'm not upset about the tuning or anything, but objectively, it is one of the worst classes and the only salvageable part of it currently is the ridiculous amount of utility and the dps increase for the rest of the raid.
Got tired of you guys whining so here you go. Tweeted at GC, here is his response.
"@DeviousUn When we start the tuning pass, you'd know, because there will be changes to many specs all at once. Estimating two PTRs from now."