Originally Posted by
Frogged
What was robbed from you this expansion? Alts are easier to progress than any expansion to date. Is there something else I'm missing?
This is opinion, as was mine. Tell me, though. If you add more and more convenience to a game, it becomes shorter and shorter. There is only so much content a developer can create. Would you find a good game to continue to hold it's high regard in your mind if it were only 30 minutes long? The answer for me would be no. I want to spend time playing games, not just finish games for the sake of finishing games.
Saved games aren't a convenience. They're a necessity. A human being cannot physically sit in front of a game for hundreds of hours without risking their health. This is very, very different from convenience.
I am actually in support of having flying for alts. The point of removing flying in MoP during leveling was so you could see the content. But if you've seen it once, you earn the right to fly over it. The same can be said for alts. You saw it on your main and you should have earned the right to fly over and ignore it. Flying for your first character would be a bad idea, though.
I would argue that your experience, not mine, is atypical. Almost everyone I talk to or hear from has the same experience as me. Very little time spent, almost not gold spent, and you can reach and kill Lei Shen within a day of reaching 90. It all comes down to the treasure run and having 20 Elder Charms for t14.
Except Blizzard doesn't listen to the hardcores. If they did, LFR, LFD, and a number of other systems would be gone. As would Normal modes. I would argue the opposite, that Blizzard caters to casuals who are unsure what they want in anticipation of a short-term gain in money and subscriptions, instead of investing long-term in people who are devoted to their game and aren't unsure about their approach.