Page 10 of 97 FirstFirst ...
8
9
10
11
12
20
60
... LastLast
  1. #181
    Quote Originally Posted by hitandruntactic View Post
    6 digit numbers are hard to read? No wonder math scores are so terrible in the states...
    They're not hard to read, they're hard to "identify" with. It comes down to human psychology.

  2. #182
    Quote Originally Posted by Graph View Post
    When I read this on the front page I wanted to run around screaming in joy. I'm so happy!! I really hope they go through with it.
    Yeah, I'm so happy too......

    I'll say this in 5.4;

    "Okay, Tuesday reset. Time to go into ICC and farm Invincible"

    I'll be forced to say this in 6.0;

    "LF 4 more people to help me farm Invincible because I can't solo it anymore, Invincible reserved"

  3. #183
    Quote Originally Posted by vandam View Post
    Would be horrible . So you won't be able to solo what you already can ... Eventualy need to bring other 4 people to /roll against you when the 1% Ashes of Alar drop...
    Wrong.

    If we assumed that a mob had 100,000 HP right now, and you autoattack for 25,000 per hit, then it should take you roughly 4 hits to kill it; if they reduced everything, across the board, by 50% then you've got a mob with 50,000 HP and you hitting for 12,500 per hit. It still takes 4 hits.

    The relative power of players wouldn't change, it's simply a visual remedy to "big numbers syndrome". If you quit the game and/or refuse to buy the expansion because of this change, you're probably 6 years old and not the target demographic for this game.

  4. #184
    I seriously can't believe how many people are upset about this.

    Of all the changes that have ever been done to WoW this is like the least consequential ever.

  5. #185
    In other words, your Fireball will still do the same percentage damage to a player or a creature that it does today, but the number would be smaller. Logically, this seems like it would work, and it does.

    Ghostcrawler says this, and they've tested the item level crush internally. If he says logically it works - logically it works.

  6. #186
    I don't understand why everyone is freaking out, you aren't going to get less powerful as you level up, they are only easing the differences in ilvl gaps, they probably wont change much in those terms until Late LK content, and they'll revamp old raids and mobs so they are still soloable by the lower ilvl on max lvl gear. All this is going to do is make it so there isn't as big a jump between content tiers, which will make gear you have last longer and not become useless the instant the next tier comes out.

  7. #187
    Mechagnome ZaneBusby's Avatar
    10+ Year Old Account
    Join Date
    Nov 2009
    Location
    Auckland, New Zealand
    Posts
    571
    Quote Originally Posted by Fyersing View Post
    Wrong.

    If we assumed that a mob had 100,000 HP right now, and you autoattack for 25,000 per hit, then it should take you roughly 4 hits to kill it; if they reduced everything, across the board, by 50% then you've got a mob with 50,000 HP and you hitting for 12,500 per hit. It still takes 4 hits.

    The relative power of players wouldn't change, it's simply a visual remedy to "big numbers syndrome". If you quit the game and/or refuse to buy the expansion because of this change, you're probably 6 years old and not the target demographic for this game.
    Wrong.

    Also going to point you to my maths on page 8. There is no "Flat % reduction for all players" because:

    1. It's not what Blizzard proposed in their item squish blog at the end of Cata
    2. It fucks with low level players. How do you take 50% off a piece of gear with 1 int?

  8. #188
    The Lightbringer Axethor's Avatar
    10+ Year Old Account
    Join Date
    Oct 2010
    Location
    Elchea Library
    Posts
    3,652
    Quote Originally Posted by Skarssen View Post
    Yeah, I'm so happy too......

    I'll say this in 5.4;

    "Okay, Tuesday reset. Time to go into ICC and farm Invincible"

    I'll be forced to say this in 6.0;

    "LF 4 more people to help me farm Invincible because I can't solo it anymore, Invincible reserved"
    Only it still will be soloable because you do the same damage now relative to what you did before. They aren't slashing our stats while keeping the rest of the game the same. That would not only break old content, but it would break current content as well. EVERY number is being lowered. The only difference you will see is you do 2000 damage instead of 200,000. Current soloable bosses will still be soloable.

  9. #189
    Quote Originally Posted by hitandruntactic View Post
    Sounds more like psychobabble. Numbers are numbers, they aren't for "identifying with". If you are struggling to "identify" with 6 digit numbers showing up in a video game perhaps a reassessment is in order...
    Psychobabble? So why do we measure the distance of stellar objects in lightyears then?

    And they're not going to be 6 digit numbers if the trend contines untouched.
    Last edited by zorkuus; 2013-07-30 at 03:30 PM.

  10. #190
    Scarab Lord Boricha's Avatar
    10+ Year Old Account
    Join Date
    Sep 2011
    Location
    Sejong, South Korea
    Posts
    4,183
    My dreams, they exist!

  11. #191
    Immortal SL1200's Avatar
    10+ Year Old Account
    Join Date
    Jun 2012
    Location
    Chicago Illinois.
    Posts
    7,577
    Quote Originally Posted by Zaqwert View Post
    I seriously can't believe how many people are upset about this.

    Of all the changes that have ever been done to WoW this is like the least consequential ever.
    Not to me; to me this would be the worst thing they ever did. It is the worst thing they could do.

  12. #192
    Quote Originally Posted by Fyersing View Post
    Wrong.

    If we assumed that a mob had 100,000 HP right now, and you autoattack for 25,000 per hit, then it should take you roughly 4 hits to kill it; if they reduced everything, across the board, by 50% then you've got a mob with 50,000 HP and you hitting for 12,500 per hit. It still takes 4 hits.

    The relative power of players wouldn't change, it's simply a visual remedy to "big numbers syndrome". If you quit the game and/or refuse to buy the expansion because of this change, you're probably 6 years old and not the target demographic for this game.

    That is the kind of change most are fine with. Though, there is also a chance and some people saying they also want the relative player power to decrease in the process to give the old content a semblance of being relevant.


    With what you mentioned, I am fine.. no problem. Decreasing relative player power (which might.. possibly happen) is something I would hate and very much so. And I feel many people would be angered by it.

  13. #193
    Quote Originally Posted by Yarathir View Post
    Some people want to think they'll decrease player power and thus kill soloing.


    I say that's a waste of time and Blizzard could never realistically do that due to the backlash. Even if they did, it'd be like the RealID fiasco where the rage is too big and it'd have to be reverted.


    I say, just a certain percentage across the board so everything is weaker while the player power remains exactly the same.
    Nope. Years after Blizzard released their own graphic showing everyone with basic math skills that relative player power will change, people still spread lies like this on forums.

  14. #194
    Item squish will be truly amazing. Some of us have been working almost 9 years on the same character now, slowly increasing it's power over the years. And now people are asking to simply undo half the work. Guess character progression isn't something that belongs in RPGs anymore these days.

    How about we lower peoples wages by 50% and tell them nothing will change

  15. #195
    Immortal Raugnaut's Avatar
    10+ Year Old Account
    Join Date
    Apr 2010
    Location
    Frogspoison#1419 Battletag
    Posts
    7,134
    One thing to add

    The oldest CPU I have ever owned was a 1995 laptop, with 320 MB of ROM, 32 MB of RAM, running Windows 95.

    I played around with a mathematics program on it as part of an assignment for programming class. I was attempting to see the max limit in mathematical preformance before there was "noticable" lag on the computing preformance.

    The first time I noticed a slight lag in time of calculation was when it was solving 54 equations/second using 52-56 digit equations.

    WoW will NEVER reach the point that computations in game will slow ANY device capable of running the minimum requirements for the game.

    So, the entirety of the Item Squish really boils down to big numbers v small numbers. (Theres also the affects on soloing, with most of the supporters for item squish going "fuck soloing, ALL RAIDS SHULD BE UNSOLABLE 4EVA", and most of the ones AGAINST the squish worrying about how it will affect soloing)

    So dont be bringing in BS about big numbers causing strain on the CPU, because WoW won't even get into 13 digit computations within its lifetime.
    Quote Originally Posted by Moounter View Post
    I think your problem is a lack of intellect.

  16. #196
    I hope there wont be any squish in next expansion, the big one.
    What i really want is Pandaria gear 2.0. I mean we'll start with blues at 450, heroic items at 476 and so on up to 550-600 maximum.
    Or... squish ilvl to cataclysm, could work too.

  17. #197
    Hope it goes ahead, up until Cata (more so in vanilla and TBC) getting upgrades seemed to give a better feeling (personally) of power augmentation now it just seems...meh "545 strength instead of 500 ok guess that's good"

    It may all be relevant percentage wise but smaller numbers just feel better (again personal opinion).

  18. #198
    Quote Originally Posted by Marksman12 View Post
    "Tencent: How will you deal with bigger and bigger numbers in the next expansion? I think it is time to do something with it.
    Ghostcrawler: We have considered this problem and we will reduce players' stats in the next expansion."

    I am so excited they finally manned up and decided to push this through. What number range do you guys think they will be reduced to? BC, Nilla, Wotlk? I am personally hoping for BC numbers.

    Also, for people who are afraid of this conflicting with soloing content, it wont. The squish scales EVERYTHING down in game, so we will still be able to solo content like we are currently now.
    Ok what am I missing, why is this exciting?
    Quote Originally Posted by Relapses View Post
    Luckily I have no interest in Catgirl Simulator 2014 or whatever it is.
    Said while playing WoW with cow, wolf, panda and fox girls.

  19. #199
    Quote Originally Posted by Asmekiel View Post
    Item squish will be truly amazing. Some of us have been working almost 9 years on the same character now, slowly increasing it's power over the years. And now people are asking to simply undo half the work. Guess character progression isn't something that belongs in RPGs anymore these days.

    How about we lower peoples wages by 50% and tell them nothing will change
    Blizzard is planning 3 expansions ahead at the moment. Can you even imagine how ridiculous stats will get by the time we get to that third new expansion?

    Billions of hp? Trillions of damage? It's absurd.

  20. #200
    The Lightbringer Axethor's Avatar
    10+ Year Old Account
    Join Date
    Oct 2010
    Location
    Elchea Library
    Posts
    3,652
    Quote Originally Posted by Yarathir View Post
    That is the kind of change most are fine with. Though, there is also a chance and some people saying they also want the relative player power to decrease in the process to give the old content a semblance of being relevant.


    With what you mentioned, I am fine.. no problem. Decreasing relative player power (which might.. possibly happen) is something I would hate and very much so. And I feel many people would be angered by it.
    If they are trying to give old content a semblance of relevance, it will be at the level it's meant to be completed at and not max level. Ever tried running a 40 man raid at level 60 these days? Complete joke. I know people who do Herald of the Titans runs still and you only need 8 competent people to complete it, and they can be in a mix of quest and Naxx gear. For twink guilds, old content is a joke.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •