I find myself playing my Monk or Druid more than my warrior those days. I got sick of Fury in Wrath, and Blizzards apathy for Arms is depressing.
I still play my warrior for tanking and terrorizing old instances for transmog, but that's about it.
I find myself playing my Monk or Druid more than my warrior those days. I got sick of Fury in Wrath, and Blizzards apathy for Arms is depressing.
I still play my warrior for tanking and terrorizing old instances for transmog, but that's about it.
I havent yet, but i got to admit, that with the current state of warriors vs. paladins for example, i find it more tempting to tank with paladin as main in 5.4... But then again, warriors seems to be getting buffed enough to be competetive...
Being relatively weak on damage/survivability isn't such a big deal if you like the way a class plays. Being so low on damage that your spec isn't really viable for raiding is one thing, and only a few have that problem, but being low on damage AND having really jacked up mechanics is the point where I say enough is enough.
I stopped playing my warrior after the patch for cata hit. Tbh the reason I stopped playing my warrior all around is/was a rather dumb reason, but a reason that I still stand by! The change to how Heroic Strike and Cleave work just made it feel very weird. And that's it really haha. I've played my warrior here and there as a ALT but nothing more. I have tried to make my warrior my main a few times since tho(the first time was during dragon soul, the second was after MoP hit)but like I said, the reason I stopped playing it when the cata patch hit is the reason I couldn't follow through with making it my main, just didn't feel right.
And now I'm a BA resto druid! hahaha
my fully geared pvp warrior does less damage than my newly dinged unholy dk...epic facepalm
I cannot remember a time since Wrath that mages were weak honestly. God, I hate saying that...
ANYways....I COMPLETELY agree with what you say. I think the world of playing fury. It does get frustrating when the range in your raid do 350k dps on an encounter that you can only hit 225k.
I'm in a daytime 10m Heroic guild. I have been with this guild since ICC and was always one of the top DPSers then and all through Cata. Then MoP happened, and no matter how well I play I'm at the bottom. T14 wasn't so bad because (being a daytime guild) we had trouble finding people, so I got to raid all the time. With T15 however, there has been a lot of daytime guilds falling apart this summer and we now have basically a DPSer of every class. I get rotated in on farm content, but have had to sit for all but 4 progression fights this tier simply because I am a warrior and any other class is better to bring.
If SoO stays that way I'll probably be rerolling.
Your ilvl is pretty low to judge the warrior, although sims have warriors pretty low compared to others. My warrior was my 1st alt, followed by shaman,druid. Well my guild has tanks, so my druid is no longer in the rotation, and yes, I dropped my warrior for the monk (melee) and shaman is right behind that.
I agree with a lot of this sentiment, but fire-mages are affected JUST as harshly, if not even worse. Crit being your main stat just does not make for good scaling. Were you playing ARMS or fury? Arms is less about crit, more rotation based. Fury is all about your crit, with low crit you're boned.
My first character was a Warrior, and it was my main for about a year. Then one day I made a Hunter for fun, just to name pets, and I loved it. I've been a Hunter since.
I stopped playing about the time Terrace of Endless Spring came out. I just didn't like MoP that much and my real life was getting a bit busy so I just couldn't be bothered.
I came back to the game about 5 weeks ago.
Mind you back in TBC/WotLK I used to play really hardcore. Despite the different ups and downs, my guild was always happy to have me, as they could always depend on me performing to max. Once Cata came out, that guild fell apart and 99% of us moved away from serious raiding. The lockout merge was the last nail in the coffin. So I joined a small core of 4-5 friends, from the guild and we formed a super casual guild, to raid with on our little online time.
Now my point is, this time I came in and my friends plain and simple told me...Look you either reroll or we can't take you. In ToT having 2 melees is already too much and Warriors are only a drawback. As they have 1 War tank, they simply don't need a dps in raid.
So here I am. The thing is, I was never the alts kind of guy. Always only had 2 chars at max level. One alt for gathering professions. And I always raided only on my Warrior.
But now our damage is absolute rubbish, we are mediocre tanks. We suck in PvP. Overall the class is in a worse state then in 4.3, at least back then we could DPS, even if we sucked in PvP. But now we have nothing left. No tanking, no dps, no pvp.
Haven't been playing since 2 months, I love my warrior to bits.. but I'm just too tired to put up with Blizzards half-assed class balance in PvE, I went from destroying our guilds assassination rogue on a regular basis, and being very close to our guilds affliction lock, in T14 (back when all 3 specs were very close to one another), to always being below both on pretty much every fight. I pulled ranks on many fights, and still couldn't beat the assassination rogue and affliction lock. I just love the dps race.. and when it's completely favoring some specs over yours, it simply gets tiresome.
Maybe they will put more effort into PvE balance before 5.4 is out, but I'm just done holding my breath. Also lost my patience waiting for Arms to become a pve spec that's on par with fury, just doesn't seem like something that will ever happen in ghostcrabs WoW.
/rant done
Last edited by Calamari; 2013-08-14 at 04:09 AM. Reason: derp grammar
Love is patient, love is kind. It does not envy, it does not boast, it is not proud. It does not dishonor others, it is not self-seeking, it is not easily angered, it keeps no record of wrongs.
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I'm just tiring of Blizzards vision for the game. I have no interest in playing a wizard. For me this sort of fantasy game is all about playing a hulked-up ball of blades and muscle, and some dress-wearing, Harry Potter pussy is the exact opposite. It makes me sick that ranged DPS have such an advantage, specifically mages and warlocks, and that Blizzard refuses to allow plate DPS to be competitive with the effete weakling specs.
Having fun playing my warrior, waiting for 5.4 to come, kill gorash normal and take heirloom axe with spec looting as arms, respec OS to arms from fury, check out mastery build and go smash things with dat new shiny axe ;s
Its kinda wrong to chase for the "best", like 5year old kid always looking somthing what is best to play with, its more fun to play with what you enjoy playing and trying your hardest to acomplish as much as you can and feel fulfilled ;>
I love my warrior, our guild has two warrior tanks... and we're aware we are crippled because of it. Warriors have the worst self-survival/healing of all tanks, have no fancy tools to avoid certain boss mechanics, and do the lowest DPS. I haven't moved on...
...but, I have been gearing up a brewmaster, meanwhile the other port warrior is working on his mage, and our windwalker has been gearing up a prot paladin. My gut says by then of SoO, we won't have a warrior tank.
Thank you zomgname for the signature and avatar!
My guild faces this problem as well, while double Wars are not at all optimal it is not crippling either. We have traditionally had our WW monk and one of our DPS DKs gear an offset for fill in when absolutely needed or 3 tanks are required. The only fight I can think of that we never did with double War was H Lei Shen, we used a monk. If our second port war hadn't missed 2 weeks of early progression because of it, we very lokely would have done the fight double War.
Be nice if Warriors brought something to the game, or if our "mobility" meant a damn. Only nice thing I can say about double War is that sunder is always up!
Haven't rerolled and not going to - having said that, I'm not particulary happy about out state.
I like the protection rotation and utility - although hitting Shield Block does feel a bit boring compared to, say, Death Strike. It doesn't really give the same feeling of actively preventing the boss from killing you - Shield Barrier with high Vengeance is good though. Damage wise I feel somewhat behind, but Riposte should help work that out, so for protection I think 5.4 looks ok.
Fury however... As many people have already said - fury is just so fucking infuriating to play. Relying on a proc to even do good DPS is bullshit. I'm not particulary happy about CS as a mechanic either - 14 seconds of praying nothing goes wrong before the 6 seconds of unloading - and if something does go wrong (such as range/parries when boss is being moved, lack of BT crits or bad timing with adds) you're fucked. And even if you don't get fucked by RNG you still end up middle of the pack against equally geared and skilled players.
Been levelling my warlock as affliction a bit (still not planning to reroll) and I can already tell that they have a lot more finesse to distinguish a good player from a great player - all fury has to distinguish players is whether or not your praying for BT crits pay off.
God I hope they buff arms enough to be competitive in 5.4.
I think fury is actually the most complicated melee, much more so than any DK spec, ret, enhance, combat, assassination, or WW. The only 2 I am not sure about is feral and subtlety, neither of which I have any experience with at max level.