Slippy can you add combos with the healer crit damage trinket? seeing as crit damage is quite a massive thing althought its probably more massive for ele/mage than druid seeing as they have 50% extra.
Slippy can you add combos with the healer crit damage trinket? seeing as crit damage is quite a massive thing althought its probably more massive for ele/mage than druid seeing as they have 50% extra.
Last edited by Fleuria; 2013-08-21 at 01:31 PM.
BoA Garrosh weapons are already upgraded.
BoA normal: http://ptr.wowhead.com/item=104402
BoE normal: http://ptr.wowhead.com/item=103937
Both from Garrosh.
He slipped out of his royal garments, left eternity to enter time, divinity to wrap himself in humanity.
The sea of glass, for the ocean of separation. He left peace, and for the first time felt pain.
Because the very hands that held the stars were now sentenced to wear my scars.
Great work as always. Just to add my 2c - if youre using crafty gems youre not maxing the spirit scaling on bindings. Wouldnt using potents/artfuls and some spirit reforges yield higher results? Additionaly as AutomaticBadger pointed out, "Hellscream's" weapons will most likely not be upgradable, so it's worth investigating if a 2/2 Horned Mace or some other weapon doesnt yield higher results. Lastly, this most likely changes almost nothing, but for more accurate results the legendary cloaks ppm should be changed to 2,66 instead of the 1,6x it has now. Additionaly - since the mastery raid buff gives rating, instead of %, wouldnt it benefit from bindings aswell?
Reforging the secondary stats wont help I don't think - the trade-off would be gaining int and losing expertise, nothing more. Since neither int nor expertise scale with the amplification trinket, neither gem gets a benefit from that amplification factor. Instead, it's just a 2x secondary stat vs. 1x int comparison, in which the secondary stats win. At least, that's what I'm thinking. It's a bit confusing (to me at least), but it should just cause other amplified secondary stats to be reduced.
I'll definitely look into the other weapons and disable upgrading on the Hellscream's weapons. It's unfortunate that they don't look upgradeable, since they do naturally have a higher ilvl. There's still room for another PTR change before release though.
I can see in the sheet that it's set to a 1.62 base RPPM, but where are you getting the 2.66 base? On Wowhead and Wowdb the base RPPM is 2.42 (which I'll ask Tec/Hamlet about), but nothing about 2.66. Could you clarify?
No clue. Possibly, but there's a chance it only multiplies stuff on your gear.
2.66 is the RPPM value for Balance druid as the cloak had RPPM modifiers added for the different specs - you can see them on the wowhead PTR page for the cloak here http://ptr.wowhead.com/item=102246/x...reath-of-yulon
About cleave trinket. I spend about 2 hours testing it. Cleave does not proc on single target. More precisely when it proc, it damage all enemies around, but not the target.
Great work on the trinket list, slippy. Kudos to tec and hamlet as well and as always.
I think a big reason why the blood trinket isn't doing well is because of the duration of the proc. Comparatively, the wushoolay proc gave us 2 seconds per stack -- you could get 2 GCD's off in that time, even finish a cast. Optimizing to a 1 sec window is going to hurt a lot, especially since the GCD is only 1 second. I assume wrathcalcs is just taking an average for the proc, and if so, blood may be even weaker than it appears on paper.. because I could see it 100% possible the last stack and most OP stack, not even get used most of the time.. it procs then wears off mid-cast etc.. have to stop casting to make full use of it.
HC WF Purified Bindings of Immerseus is 8% amplification of stats, with 2/2 is it still 8% or does it go to 9%?
He slipped out of his royal garments, left eternity to enter time, divinity to wrap himself in humanity.
The sea of glass, for the ocean of separation. He left peace, and for the first time felt pain.
Because the very hands that held the stars were now sentenced to wear my scars.
Juvencus is probably right about the weapons not being upgradeable because they are already 8 ilvl higher than the other weapons. The reason they are worse is because they can't be WF'ed (or atleast those are not on the PTR yet). If they could be WF'ed they would go to 580 ilvl aswell, making them better purely because of the extra socket.
He slipped out of his royal garments, left eternity to enter time, divinity to wrap himself in humanity.
The sea of glass, for the ocean of separation. He left peace, and for the first time felt pain.
Because the very hands that held the stars were now sentenced to wear my scars.