Originally Posted by
Grym
I think WoW can really do with a FFXI Nyzul style event.
It is basically, a 100 floor tower climb, 5man (well, 6 is the standard party number in FFXI).
Every floor, is RANDOMLY GENERATED, so everytime you enter, it looks different. And, each floor has different objectives, which is also randomly generated, although basically come down to
a) kill everything on this floor
b) kill a specific mob on this floor
c) kill a family of mob on this floor (for example, all the slimes on this floor)
d) light 2-5 torches, at the same times (people need to move out solo and find the torches)
e) light 2-5 torches, in a specific order (this one is tough)
f) free, you can go straight to next floor, with a shop here to stock up on temporary items.
You get 30min when you enter and you must clear 5 levels in order to save progress, and every 20 floor it is a boss battle, and can drop 1 out of the 3 sets, 20th floor drops boots, 40th floor drop gloves and so on, but random on which set.
Sometimes you get extra issue when you enter a floor, like there are these floating robot type thingy call gear:
- do not get discovered by gear (aggro one means lose time)
- do not kill any gear (killing them lose time, so cc them)
On top of that you want a balance group as sometimes you get really bastard floor restrictions:
- no white magic (main healing magic, but there are other form of healings available)
- no black magic (no standard nukes, really shitty on floor with a lot of physical resistence mobs)
- no abilities usage
Oh also you can encounter ANY world rare mobs in here (and can drop their rare drop here also, some rare mobs in FFXI have like 16+ hours spawn window so their drops are really good and valuable), but obviously the version here is adjusted to be hard for a 5 man group (but doable in 5man, as some of the world rare need a raid group to kill). Fighting one of these rare, very likely to cause you not being able to clear 5 floors within time limit (but doable), so a lot of the time it is a choice on the rare or floor progress.
I have enter floor 60 boss with healing restriction before, which was shitty but did it in the end (barely). But things like this could be really fresh for WoW:
- low man
- challenging
- something to work towards (floor 100)
- reward 1 (20/40/60/80/100 floor boss drop)
- reward 2 (come across a valuable rare)
- always fresh, every floor and objective always random
- everyone get to do something (like torch objective, healers are not just standing there and heal like usual)
This is easily one of the event I missed from FFXI the most.