Originally Posted by
Kaleredar
That, and Karazhan had a fairly well designed sense of its rooms connecting with one another, even if they were in an otherwise "linear" path.
Throne of Thunder is just corridor, boss room, corridor, boss room, corridor, boss room... then you get to the caverns, in which you get a little bit of breathing room... but then it goes back to corridor, boss room, corridor, boss room until you reach the end.
And Blizzard tried, at almost EVERY single available area, to do the whole "facade to make it look bigger" thing... the "gated off" sewer pipes, the collapsed stairways, the locked giant doors everywhere... we're only ever going to have a raid in this place ONCE... why not, instead of "tricking" us into thinking this place is bigger, just collapse the areas to be physically CLOSER to one another so that they could actually feasibly connect in some way?