So… This is my first post on these forums (Meaning I can not provide the url links directly... So you'll have to exert the extra few precious calories by highlighting and pasting to your search bar). Second, this is a response to the multiple tweets that GC has gotten ( twitter.com/Ghostcrawler/status/371077291251470336 ) from other classes (or maybe even a silly rogue) who is saying that the T15 4pc needs to be nerfed. With that out of the way, I felt maybe I’d show a funny thing I was able to make our favorite site (Shadowcraft) do.
I will be listing a few of these. The first ones will largely be for FUN and should NOT be taken as serious or even somewhat conceivable. While you’re looking at these posts, please make sure to pay extra attention to our ability damage percentages on the Advanced tab and our stat weights on the first tab. The only reason I say this isn't possible at all is no crazy people go blowing up GC's twitter with spam about rogues needing nerfs.
tinyurl.com/k9bekdh <- This is showing us at ~ 256m dps. That would kill most ToT bosses in a handful of seconds. (Just to try to put this into perspective) Tunneling on Horridon with the highest current boss health would be dead in less than 7.7 seconds from just one rogue. OBVIOUSLY, this is NOT possible in ANYWHERE besides a simulation. This is probably the exactly the reason Blizzard dislikes using Sims as justification for nerfs or buffs.
(I have tried going even higher, but not only is there little point as clearly at this point it’s just completely unreasonable and unrealistic, but Shadowcraft seems to break down… I’ve tried doing things that should -in theory- increase that magical number, but Shadowcraft goes nuts and begins saying that our dps will be negative Here is an example of the most I was able to get Shadowcraft to go negative; tinyurl.com/kjuv6n7 Yes, that shows ~ - 1b dps.) This is another reason why this should NOT be taken seriously at all… It’s seriously just fun with a program’s math.
tinyurl.com/lp38elc <- This is a slightly more realistic version… (It doesn’t require the mathematically “mean” method I used to get the 256m and is much more tame at 1.87m dps. )
tinyurl.com/lrvhb5o <- This is with Thok’s tail, if the proc continues to work for rogues.
Now, is the interaction between T15’s bonuses and our trinket a little too strong? Maybe. I’d certainly say that if 256m (or even 1.87m) sustained dps due to those were possible, then it is. I just hope that if they decide to nerf the interaction, they only nerf the T15 4set rather than nerfing anything on combat rogues because I’d really like a fair opportunity to swap to combat next tier. Looks like fun with the AoC.