Good stuff, Collision.
Yeah.
Using my example above, you would need to do 3.383 million damage over 12 seconds to beat out storm bolt.
Whirlwind hits for 85% weapon damage in both hands.
50k * .85 + 50k * .85 *.625 = 69k per target per gcd.
Bladestorm hits for 120% weapon damage every 1 second.
50k * 1.2 + 50k * 1.2 * .625 = 97.5k per target per 2/3 gcd, or around 146.25k per gcd.
Bladestorm lasts half of the 12 seconds if timed perfectly, so 1 gcd goes to bloodthirst for the enrage after and 3 gcds will go to whirlwind after that.
Effectively a rotation that looks like: BT-Bloodbath-Bladestorm-BT-WW-WW-WW
Use this formula:
(69,000 * x * 3) + (146,250 * x * 4) = 3,383,000
I'm lazy, so I used wolfram-alpha.
http://www.wolframalpha.com/input/?i...+3%2C383%2C000
http://gyazo.com/9467354b563599a505488120548041d3
5 targets for TG.
You'd need to take into consideration any delays in using bladestorm as well, so if 5 adds come out every 90 seconds it may not be worth using bloodbath over storm bolt, as you can always use storm bolt as long as there is 1 target up. Same if the adds die before the bleed runs out.
The nice thing about the bloodbath vs storm bolt debate is that if you aren't sure, just take storm bolt. Bladestorm is going to be doing most of the work and that talent is on a different tier.
Last edited by CollisionTD; 2013-09-01 at 04:12 AM.
Practicing on the PTR, felt really nice to BT -> CS -> Storm Bolt -> Execute - > Raging Blow -> Raging Blow
Collision, I assume not, but in your testing is there any real difference between SMF and TG for purposes of Storm Bolt vs Bloodbath?
I figured, I didn't know what the difference would be, when you factored the opportunity cost it came down fairly close (though you did say you tweaked RB usage, etc, in its favor). I wasn't sure if that was enough to tip it over.
Edit: Follow up; I think it was discussed earlier, but can't remember. This makes the CD reduction trinket worth using for Storm Bolt every CS correct? And Amp on the other slot.
Last edited by Archimtiros; 2013-09-01 at 05:34 AM.
So effectively we want to go for Evil Eye of Galakras first, along w/ 2p T16 and the weapons w/ more damage?
Otherwise the Amp trinket etc. is just icing on the cake?
_________________________________________CPU: i5 2500k @3.3Ghz; GPU: MSi GTX560Ti Twin Frozr II
RAM: 8GB 1600Mhz Corsair Vengeance; MB: MSi Z68-G45 G3
The deep wounds thing isn't messed up, the number you're looking at is how many times it is applied, if you look to the right it says "Ticks"
http://gyazo.com/f0525b8a30fbc954bdcfe1702f2d6c8f
150, which is how many it should have.
Last edited by CollisionTD; 2013-09-01 at 01:07 PM.
Indeed not alot of expertise on gear, but there is alot of red gems. Meaning we're gonna use alot of exp+crit gems so getting to the cap wont be a huge issue
- - - Updated - - -
I personally don't agree with the list either, but do explain why it's "horrible"
I've got 2 pertinent questions about the "BiS" list:
-Why would you pick the CDR trinket if it's gonna mess everything you've been used to since the beginning of the expansion, just for one shitty tier? Reminder that SKULL BANNER isn't affected and will never line up after the pull again.
-Why would you add yet another attack (Storm Bolt) to an already ectic rotation AND random executes above 20%? Reminder that heroic T16 tactics are one of the most complex since launch and adding complexities won't provide gain if it disturbs your attention during progress.
Amp + 549 feather all day until 6.0
Your call :x2 pertinent questions
Game getting more complex just means that you need to evolve aswell and improve :P
I dont like the cdr trinket either, but the numbers dont lie, and as I haven't done any actual raid testing I dont know how many adds there are on the different cleave/add fights, but pretty sure I'll be using BB for fights with 5+ adds that get the full duration of the dot.
'Cause math? Math don't lie son! Skull banner "should" be used at times when the raid needs it, and not for personal gain, so your first comment makes no sense. The answer to your second is as Archimitiros stated, it's more damage. Yes it's more complex, so is the rotation with Feather.
Why did you comment at all? if you wanna disregard the advice given on this forum go ahead, but you want get much support trying to convince others to do the same.