"Practically" stopped being one? So - this is just your opinion then. You have no actual evidence. Its just how you see things.
Yes. But none of them share a theme. And while there is overlap in certain aspects, all of them also have design space available to them that doesn't overlap with other classes. One can create a DH with a unique gameplay - but the gameplay mechanics itself are independent of class. As things stand, anything the DH brings can be taken over and fulfilled by another class. And in this example, the demonic theme, stories involving the Burning Legion and so on, can be filled with the Warlock.Wrong. There are plenty of things shared between many classes
The fact that there is overlap between classes in various aspects does not excuse the Demon Hunters lack of design space. What room is there to actually develop or progress the class that can't be fulfilled via another class? What does the DH bring that another class doesn't? What can the DH accomplish that requires its existance? That only it can do?
Nothing. The Demon theme is filled by warlocks. Any desired playstyle or game mechanics can be assigned to any class and doesn't specifically require a DH. The Anti-heroes are taken by Death Knights. Warriors and rogues fill the anticipated playstyle. The Hunter gets the Hunting theme.
What can the DH bring to the game that cannot be filled by another class?
No. But it gives them what is just as important. The actual look.Wearing a set of clothes doesn't make you tattoed.
That person being the archetypical Demon Hunter.Also, this set is made to look like a specific person
Except only Warlocks have the demonic tattoo look, thanks to the Betrayer Set.This works with every class and every item in the game. Give X Y and add them to Y- type legendary.
No lore reason for rogues to do so either but we see them doing just that.No lore reasons for warlocks to wear a blindfold.
EJL