Originally Posted by
Popesickle
I disagree, I think Destruction is awesome. Not boring at all. With embers you have multiple choices to spend them on. Ember tap heal provides amazing survivability. Being able to rain of fire without channeling is great too. Fire and brimstone is a fun mechanic too. It's also nice knowing that Chaos bolt will always crit, it's fun watching that badboy land with big numbers popping up. I've played balance druid during BC and WotLK, and mage and shadow priest during cata. I quit playing wow a few months prior to launch of diablo. A buddy and I decided to start playing a few months ago and did refer a friend together. I've always wanted a high level lock (I had one in wotk in the 60s but never got to max level or raided on one) and decided to to roll one this time, and I couldn't be happier with my decision. All three specs are cool and very different from each other. I leveled demo until lvl 60 something when destro gets backdraft (conflag reduces mana cost and cast time of incinerate), and haven't looked back. Recently I changed my 2nd spec to affliction as I haven't played affliction for years, so I'm still getting the hang of it. Again, it's nice that all three specs are very unique. Although I haven't played priest/lock this expansion, I always felt like the mage specs were too similar to each other, and with the priest, if you don't want to heal, then all you have is shadow. Good luck.