Originally Posted by
Pyromelter
I think the keyboard jockey heroes above who are like "lol LFR" don't really get it.
If the game puts only 5 or 6 people into the other realm over and over, and doesn't spread it out on the raid, what you have is people going as hard as they can and not able to even do 50% of their dps/healing.
If the game doesn't put tanks and healers in, dps has to soak the black orbs (which they usually won't).
Really they should just put the orbs in LFR difficulty. The OP is right - LFR mode is WAY harder than normal/flex, simply because there is an RNG element that is not there in normal/flex or even heroic.
Very poor LFR design for this boss. Very poor. Anyone who thinks this is a player issue frankly does not understand the mechanics, or has not been in LFR to see how completely horrible the LFR mechanics are.