Gameplay:
- Auto-dismount when riding into city
- Auto-dismount on skill-use
- Allow to talk to NPCs while mounted (or auto-dismount when talking to NPC, thanks Taliesin)
- Make minions ignore right-clicks at all times (they get in the way when gathering for example) and ignore all clicks in combat
- Make it so we can't accept quests that we can not finish due to being too low in level (thanks Arreat)
- Add the ability to summon and fight with your chocobo while you are queuing in the duty finder (thanks CSLionheart)
- Auto-hand over of key-items to NPCs (thanks Stamar)
- Let us skip the game-opening when creating new characters after the first (thanks Thundaja)
- Bring back sub-targeting place holders for macros. (i.e. <stpc>; <stnpc>; <stenemy>; etc) (thanks Jeditkirk)
- Let us open the character- and inventory-windows during quest-cutscenes that award items. (thanks Sziadan)
- Improve tab-target priority to be closest to farthest (thanks Killparadise)
- Fix Shadowflare overriding AoE circles
Chat:
- Allow us to lock chat position and size (thanks Raymeo)
- Add blacklist-on-click as chat-functionality (thanks Lament)
- Make pressing ESC clear chat box, pressing ESC again remove chat from focus (thanks Randalthor)
- Implement a UI-scale slider** (thanks Stamar)
- Add chat-links to map-markers and items (thanks Tenku)
- Allow us to use /tell during duties (could make it an option, default is off) (thanks Vaemyr)
- Allow us to set a default chat-channel (like FC instead of /say) (thanks Nubian)
Bank & Inventory:
- Add inventory-categories for consumables, crafting mats, etc. (thanks ViolanteVirides)
- Add the option to display all inventory/bank pages at once in one window (thanks Raymeo)
- Highlight recommended items for current class in the armoury-chest (thanks Besbeset)
- Add indicator to armory-chest that shows which items are part of a set (for sorting out materia-food and vendor-trash)
- Add a "sort inventory"-button (thanks Niklaus & Inuakurei)
Misc UI:
- Highlight currently useable (craftable) crafting recipes in the crafting log (thanks Roric)
- Let us craft with items stored on our retainers
- Add 'on hover' names to (small) aetherytes on the map. (thanks Furio)
- Add item-previews (on click, from inventory, bank, vendor, etc) (thanks Sheoldred)
- Make cut-scenes on airships only play the first time you travel/make this an option
- Add an option for text-auto-scroll in unskippable cutscenes and allow to advance speech-bubbles with ESC or SPACE (thanks Lament)
- Add an option for numerical values/percentage-values on enemy healthbars (thanks trentfish)
- Add sorting-priorities to vendor (alphabetically, categorically) (thanks Chouxbun)
- Add item-comparisons (side-to-side; with stat-comparison, not just base value) (thanks Stamar & AmaiHanakaze)
- Add "repair all" at mender (including full armoury) (thanks Azoryl)
- Add options for speech-bubbles (thanks Tenku & Niklaus)
- Add an option for having a number-overlay on skills on cooldown (thanks Rekujen)
- Add map-markers
- Add chat-links to map-markers and items (thanks Tenku)
- Add an indicator to minimap-objects indicating height-differences (above/below) (thanks Romirez)
- Add level-indicators for explored zones (thanks Slirith)
- Alphabetize the emote-list (thanks Wartooth)
- Add option to choose which duties are shown in duty tracker (thanks BlazeChronic & KaosuNoTenshi)
- Allow us to hide the floating number identifying each hotbar (#1, #2, etc) (thanks Raymeo)
- Allow us to bind the mousewheel (thanks mdzapeer)
- Let us add notes to names on the blacklist
- Give us customisation-options for floating combat text (font, size, etc) (thanks matu)
- Market Board should prompt "list items individually or as a stack" when selling stuff (thanks Tannlore)
- "Maximum-amount" button (in vendors, bank, etc). Makes it so you don't have to type in the number.*
Sound:
- Give us an option to select "continuous music" and/or improve transitions***
- Add an option to completely mute the battle music (thanks Furio)
- Make it so that only the first tell from a person (within X amount of time) plays the /tell sound (thanks Telrunya)
Give mob visuals priority over players/pets/npcs. There are more than a few FATEs where the boss will completely disappear because too many people are on screen, which also makes you lose your target. It currently seems to be npcs/pets > players > mobs, but it should really be the opposite with the exception of quest nps loading first so they don't vanish in a crowd.
Targeting needs some much needed improvements. Names/healthbars need adjustments with how they show up. At the moment they just stack, seemingly randomly which makes it very hard to target things sometimes. An option to make them spread or stack (similar to how WoW nameplates, for example), or at least the option to place mobs at the top so they don't get lost under dozens of players.
- Padding option for UI so you can stick buttons
- Option to remove the 'glow' from the UI, also option to remove art.
Example the party bar is way to cluttered for a healer, I would strip down half of it if I could.
- Option to mod the party bar more, think of larger health bars.
- Option to scale buffs and show them as bars
- Grace timer in instances so you can try the item in case some one wants to pass an item after all
- Showing your dots larger on target and as first.
- Specific dot timer bar
- Specific hot timer bar
-Option to auto join a 'fate' group on entering fate (can be put off) it's a pain to heal fates other wise.
- More UI models, personally I find the party model way to big.
As DD I find it fine, as healer it isn't adequate compared to what can be done by a good modder.
- Simple pet bar option :
Aggressive: Does what ever it wants
Defensive: Only uses abilities you assign through options
Passive: Manually.
Ability to expand company chest slots. Need a company chest log. Guild UI and options need work. No comments next to character name in guild? Come on run of the mill stuff even crappy Neverwinter had in guild options. Also, rank creation needs work. We need more options to have more than one person with GM power. I can't even set company chest withdraw options on members as an AGM.