Hey there guys, I've had a bit of a browse around but couldn't find anything I was looking for so thought I'd make a thread. Usually I'd post this in the Raid/Dungeons section but as it's more relevant to just Hunters, thought I'd seek help from my fellow Hunters!
Now my Guild is having a hard time with Galakras, we manage to get the second tower down but by that time, we always manage to lose the game due to Fracture from the Bonecrushers.
My first question is, is there a list of abilities that we can actually use on Bonecrushers during Fractured to either stun them or just stop them doing it?
Due to the fact that my gear isn't all up to date, it's very difficult for me to push huge numbers during this fight and as I'm also part of the Tower team, I tend to spec Survival so I've got DoTs everywhere with Barrage for the adds down below. During the run from tower one to tower two, I tend to apply my DoTs to all the adds just before I run up Tower two to keep those ticking and provide a bit more assistance in that respect.
If you copy and paste "Míkazt" into the armoury (Take care of the dodgy I) you'll come across my Character armoury. Could anybody maybe point me in the right way with things that I might be missing or not seeing that will benefit me very much during this encounter as I'd like to try and help out as much as possible.
We're running with either TWO DK Tanks / Druid Tank. Holy Pala, Resto Shaman, Resto Druid. Retridin, Hunter, Frost DK, Frost Mage and an Ele Shaman.
(Our usual tactic at the moment is to Grip the Bonecrushers away from our bosses but it seems it's too much for our Frost DK to handle to handle by himself and the tank whilst our other DK Tank is up in the Towers).
Thanks for your help guys!