Lore: With the Aspects removal of their immortality they seem to feel as if they have little or no purpose in the world. When a new threat emerges the Aspects still believe it is the mortals duties to protect the world. However they now bestow powers among those chosen of the mortal races. These chosen are known as the Dragonsworn. Even though each Dragonsworn may represent the interest of the Horde or Alliance as individuals prior to becoming Dragonsworn, they share a common goal and unite against the new threat to defeat it. Much like Deathwing and the Lich King. Both Horde and Alliance have common enemies, and that’s why the Dragonsworn exist. To help the mortal races defeat common enemies, which may threaten them or the world.
Dragonsworn Class Concept
First Spec - Timeless
Role: Tank
Weapons: Polearm
Armor: Mail
Resource: Mana
Secondary Resource: Essence
Memo: Wielding it's Polearm the Timeless Dragonsworn avoids damage by negating it into temporal voids, along with other time distortion abilities. Which can include undoing damage by reversing time from when the damage occurred.
Second Spec - Dreamer
Role: Physical Ranged DPS
Weapons: Bow, Crossbow
Armor: Mail
Resource: Mana
Secondary Resource: Essence
Memo: Using Draconic poisons which induce paralysis along wtih slumber & acidic spells, the Dreamer Dragonsworn avoids enemies using these spells, while using it's weapon to unleash powerful shots and attacks. Perhaps they could even have the ability to tame or summon a Whelp as a combat pet, as hunters lack that capability.
Third Spec - Life Binder
Role: Healing
Weapons: Polearm
Armor: Mail
Resource: Mana
Secondary Resource: Essence
Memo: Using the flames of life, the Life Binder Dragonsworn uses it's flames to heal their allies.
Sample Class Abilities
Empowerments
Description: Behave similarly to Stances, Presence, and Aspects.
Examples: Ruby Empowerment benefits healing, Amber Empowerment benefits tanking, Emerald Empowerment benefits dps.
Essence
Description: Essence is a secondary resource, it behaves similarly to Runic Power or an Arcane Mage's mastery, although different.
Class Exclusive Mount
Summon Armored Drake: Summons an armored drake mount it's color is dependent on what spec the user has active.
Spells & Abilities
Dream Funnel: Project a cone of healing.
Searing Arrow: A shot that deals damage.
Temporal Rift: Damage received is redirected to the temporal rift.
Healing Flame: A quick inexpensive heal.
Draconic Poison (Passive): Slows enemy targets.
Draconic Acid: Does damage over time and applies weakend armor debuff.
Deep Slumber: Put's an enemy to sleep.
Touch of Nightmare: Causes fear on an enemy.