This is laughable.
The average gamer...say from '95 to '05, was of a much higher caliber.
Why? WoW opened up the floodgates to the mouthbreathing masses. Before, especially in the MMO community, players were a rather tight-knit group that were not endowed with this entitlement bullshit. If something was hard, ridiculously time-consuming, or "unfair"...we didn't hop on forums to bitch about it. We did what was necessary to "beat the content."
Those that couldn't hack it had two options: seek help from others and be willing to put in the effort to improve, or quit/wait for something else to do. That's the way the genre used to work, and it was better (those that disagree simply didn't experience it).
Strong players in EQ, Asheron's Call, DAOC, etc etc would have had NO problem learning today's playstyle/requirements to complete heroic content.
I miss the golden decade of MMOs.