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  1. #121
    They need to create a new system into the game so we have resource for a new profession.

  2. #122
    The Patient Mibzo's Avatar
    Join Date
    May 2010
    Quote Originally Posted by Ulgrim View Post
    I could've sworn we just had this thread. Anyways, I personally don't want any mor professions. If they have to add one, maybe something to do with transmog?
    So much this! I can't agree more on this. IMO I think the current professions are covering it pretty good, so a profession for transmorg would be really sweet!
    Be strong, Clarence! Be strong for mother!

  3. #123
    Deep sea fishing as a fishing advancement
    "Prepare for the unknown by studying how others in the past have coped with the unforeseeable and the unpredictable."
    "If everyone is thinking alike, then somebody isn't thinking."

    General George S Patton

  4. #124
    Always wanted a secondary proff to be "dyeing" or "Tanning"

    A way to customize the colors of our gear, e.g

    Cloth - Dye's
    Leather - Tanning
    Plate & Mail - Paints
    {◕ ◡ ◕}

  5. #125
    Prostituting, it will ruin your selfesteem, but it will make you rich.

  6. #126
    I'm not sure we need another profession.

  7. #127
    I am fine where the professions stand, if they add more it will be too much to keep track of.. its already too much at times even now. I'm a profession junky, I enjoy them very much, and they make up my game play quite a bit.. Giving us the ability to have 3 primary professions on one character would be awesome, I would certainly approve of this. With the alts that everyone has, it would flood the market with goods beyond how it is now; but at least I could have a gathering profession on every toon to farm while I wait for my hour-long LFR queues!

    If they were to implement a new profession, it really should be some sort of woodworking, it feels like that's the one that has been missing from the list they have so far.

  8. #128

  9. #129
    Woodworking or the addition of a 3rd primary profession slot.
    <Novum Genus> - Tarren Mill Horde

  10. #130
    Not like I'd support it, but when player housing arrives, wouldn't it make sense to have a professions (like construction), which would allow us to craft stuff for it? I'd make it secondary prof though, that way we could interact with blacksmithing/tailoring (imagine nails and paper). Would be a nice distraction.

    But seriously, improvement of current professions would be better than creating a new one imo.

  11. #131
    Carpentry. Builds furniture and things for your player instanced house. uses cloth leather some herbs for dyes and ore for metal bits.

  12. #132
    Maybe herbalism and mining will be secondary professions?

  13. #133
    Pandaren Monk Serenais's Avatar
    Join Date
    Oct 2009
    Czech Republic
    Hacking. The only trainer would be Brann Bronzebeard.
    In all seriousness, though, I don't think there actually is still a room for any more professions. Even the adition of archaeology seemed forced and redundant.

  14. #134
    The Lightbringer Caerdwyn's Avatar
    Join Date
    Aug 2008
    New Zealand
    If anything, they need to work on current professions and make the process cooler. That includes both gathering and crafting ones. I like how we can craft from the bank in 6.0. It's a step in the right direction.

    If they were to add new professions, something like a combo of woodcutting for gathering and carpentry for crafting. I'm sure that if it ever happens, they will have to consider whether it would be too convoluted. As it is, we have plenty of both primary and secondary professions.

    Come on, Blizz: make fishing fun and faster to level!

  15. #135
    Honestly I doubt we'll ever get another profession. At best it would be a secondary profession.

    We have so many professions right now that modify our characters. We have to be gemed, enchanted, armor patched, flasked, inscribed and well-fed... (possibly also tinkered up too if you're one like me! ^_^). Do we really need ANOTHER major profession to modify our characters?

    Ever since MoP I've basically come to realize that Pet Battles was the new profession... just as Garrisons will be the new profession this go-around.
    Isn't it immature that you call him Donald "Dump"?
    I agree, it's childish and stupid - and that's my point. it's meant as a deliberate mockery of his blatant disrespect via using "Crooked Hillary", and thus I can call him "Dump" since he dumps his campaign promises, dumps campaign managers, dumps his wives, wants to dump the first amendment, dumps common-sense war ethics and dumps the use of proper English in favor of a mongrel white-trash dialect.

  16. #136
    Something that incorporates the garrison.
    Main toon: Priest
    Alts: Rogue, Druid and Paladin plus many, many more.

  17. #137
    Hard to think of one really. Be nice if something apart from LW used skinning.

    Mining -> BS, Eng, JC

    Herbalism -> Alch, Inscrip

    Skinning -> LW

    (Tailoring & Ench: no associated gathering prof)

    Quote Originally Posted by tripleh View Post
    Really surprised there isn't anything with lumber and tree chopping. All the other warcraft games have it along with mining.
    Trouble is there isn't really anything you can make with wood. Prime candidate would probably be the garrison, but that's going to be available to everyone regardless of profession.
    Quote Originally Posted by Tojara View Post
    Look Batman really isn't an accurate source by any means
    Quote Originally Posted by Hooked View Post
    It is a fact, not just something I made up.

  18. #138
    Quote Originally Posted by deathonabun View Post
    I really like this idea.

    Blacksmithing, Jewelcrafting, and Engineering all come with Mining/Smelting
    Alchemy and Inscription come with Herbalism
    Leatherworking includes Skinning
    Oh god, yes.

    I would of liked a new prof tbh, but the way Garrisons work out allowing us to flavour all/some other professions, It may end up being just as good or even better.

    Woodcutting would of been good, you could make bows, guns (wood + metals/ores?), wands/staffs, and provide mats for say, enchants, inscription etc, in fact, wood could be a material for all crafting profs, even alch and cooking - smoked food anyone? +bonus cooking fires? etc. Raid buff fires? I.e Incense that empowers you.

  19. #139
    Immortal roahn the warlock's Avatar
    Join Date
    Aug 2010
    In your base, killing your dudes
    I want them to redo the ones we have now... professions are good for a whole two seconds then useless the entire xpack.. unless you have one of the few with staying power. The gear is always harder to get than a raiding version, and in the case of 5.0, it was the crappy 376,

    I got all the epics at 376, so when we got to heroics, I watched all the higher epics go to other casters, who then beat me in dps and got benched. So screw putting in extra work
    It was never Hardcore Vs Casual. It was Socialites Vs. Solo players
    Quote Originally Posted by ringpriest View Post
    World of Warcraft started life as a Computer Roleplaying Game, where part of the fun of the game experience was pretending to be your character. Stuff like applying poisons and eating food enhanced the verisimilitude of the experience of playing a fantasy character in another world. Now that game has changed to become a tactical arcade lobby game.

  20. #140
    Titan Belize's Avatar
    Join Date
    Mar 2010
    Gen-OT College of Shitposting

    Allows you to pimp other players for gold. I'm sure Moonguard would love this

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