Originally Posted by
melodramocracy
I think there are a lot of overblown assumptions when it comes to raiding overall.
If raiding has always been a minority-participation game element, which it certainly seems to have been (and continue to be), then it stands to reason that raiding itself has very little to do with sub fluctuation.
In fact, the games growth occurred when raiding was far less accessible than it is now. Which infers that the game is simply going through a natural aging process, or that the playerbase has stalled, acquiring few if any new players, or that the non-raid content as delivered simply isn't being viewed favorably.
Or, some combination of all 3. In a nutshell, you don't lose close to half your playerbase due to raiding, when you never had that number raiding in the first place.