Its golden nostalgia that should be left alone... We dont want to ruin it by bringing it back.
Its golden nostalgia that should be left alone... We dont want to ruin it by bringing it back.
Karhazan is not the best raid ever (that would be AQ40 or Naxx40)
But it's hands down FAR better than all the crapfest that ensued : ulduar, icc, tot (omfg), and now soo.
Kara was great fun, but I think as the game changes, so do the raids the fit into it. We got a very nice raid last tier with ToT, some really cool bosses and areas in there with an awesome final boss fight (not Ra-den). Kara was great, but can stay where it is.
maybe we´ll get to revisit karazhan in the near future when we finally investigate why all the ley lines of azeroth lead directly under it
*last imprisoned old god cough*
The nice thing about Karazhan was its authentic feeling architecture. In that sense it was much like the Vanilla instances, and less of the corridor>bossroom>corridor>bossroom design most raids follow. Good ambient sound and voice acting in it, too.
And it definitely served its purpose well as an intro raid that was challenging for newbies. Even if now most of the bosses would seem very very simple, they felt complicated to me.
Karazhan was a great place to go, not so sure it was as easy as people seem to remember I mean you had to be good enough to have done Heroic Shadow Lab Heroic Escape from Durnholde Keep and Heroic Opening the Dark Portal, just to have earned the right to step into the place.
But the haunted house atmosphere the tongue in check dialogue a sub plots were pretty cool, and certainly its was not the loot tunnel of todays instances and raids, one of my favorite raids. While game add ons and class simplification makes most of the bosses look simple by todays standards back in the day CCing one refreshing fear on another and waiting for 3 sunders to dps another is probably way too complex for trash today right ?
If you mean to ask if we want another raid inside of a castle, then absolutely yes. Blizzard hasn't done nothing like Karazhan in years. Even Throne of Thunder is all about running through ruins, sewers and forgotten crap, with the actual palace being 1/20 of the place.
I was still new to wow with Kara, but I remember it being fairly easy. The gear wasn't better than the crafted stuff or the PVP gear. We'd full clear it in maybe 2.5 hours, I couldn't tell you anything about the story of it, and it was basically a badge of justice farm (or whatever the badges were back then). I do miss shackling and MCing though and range tanking Curator.
Kara was actually pretty hard prior to the massive gear buff and raid nerfings of 2.1. Most calling it easy ran it after or far after I am sure. Aran pretty much required 2 warlocks to beat since the elementals needed chain banished/feared. And Kara didn't require heroics to run. Just normal modes. Although normal Black Morass was incredibly difficult with the typical pug back then.
Personally, I loved Kara, and would like to see another raid like that. However, I wish they really had a stronger story behind Kara that could have really included the history behind it. For me, it was really awesome mostly because I was still new to raiding back then, so I have a lot of nostalgic feelings about it.
I disagree with the OP completely.
Kara is so entrenched in my mind because i had fun there and with the people i was with. I remember misdirecting the trash onto a gnome mage in the room outside Moroes and he couldnt work out why he was always dying on the stairs.
I finally told him towards the end of Wrath when we were doing an ICC run, I dont think that I have ever heard Vent bust up laughing so much, thats why I enjoy my raiding, not for progression (mostly though it is nice!) but for the people i am with - and in Kara i was with some really excellent people that made it fun!
Karazhan is great to solo now, but I think it was a bitch back then, for various reasons.
Style- and music-wise it is one of the best raids around imho
Karazhan was pretty high on my list of favorite raids in WoW, so I wouldn't mind seeing something at least similar to it. That would be a good time to flesh out and implement something with the Karazhan Crypts.
I didn't mind Kara, but I do think the OP is exaggerating a little much. Naxx IMO was bigger, and as far as storylines go, Kara didn't have much. Nobody still knows what was up with Prince Malchazar and why he is the last boss of the instance. Still, it was a good instance, but probably too much trash (the curator trash and the stuff after it IMO is still the worst stuff in the game).
True, but keep in mind that Karazhan was designed specifically as a 10-man raid. Because of that, those small hallways fit well and weren't much of an issue. Can you imagine a 25-man raid in small rooms like Attumen or Maiden, for example?
These days, all raids have to accommodate both 10 and 25 players, and now everything in between, too.
That said, my favorite part of Karazhan was the music My least favorite part was too much trash, especially between Curator and Shade.
That said, it was my first raid experience and I LOVED the way each trash pull had it's own intricacies, CC's needed, and getting through the place felt like we really accomplished something.
Actually you just had to do those instances in normal mode, which was moderately challenging for freshly dinged 70s and thus a good "are you ready to raid" check. Most heroic 5 mans probably had a tougher gear requirement then Kara.
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Yeah if you ran it when Season 2 arena gear was buyable with honor then it would have been quite easy and farmable. To our guild in greens and blues who were TOTALLY new to raiding, it was weeks of progression raiding to get to Prince. God we were terrible back then :P