Make a new aura (icon) using the following in the custom trigger page and make sure %n is written under text in the display page, you will have to select the skull banner icon yourself as well.
Event: COMBAT_LOG_EVENT_UNFILTERED
Custom Trigger
Code:
function(event, timestamp, message, hideCaster, sourceGUID, sourceName, sourceFlags, sourceRaidFlags, destGUID, destName, destFlags, destRaidFlags, ...)
if message == "SPELL_CAST_SUCCESS" then
local spellId, spellName, spellSchool = ...
if spellName == "Skull Banner" then
WA_RCD_Name = sourceName
return true
end
end
end
Hide: Timed: Duration 10
Name Info
Code:
function()
return WA_RCD_Name
end