All of those ideas are retarded, especially the first one.
All of those ideas are retarded, especially the first one.
The only way i see being able to make LFR worth doing is by rewarding players that perform vs players that are just auto attacking the boss. Before someone says something...yes you CAN tell who is performing in LFR versus those who are slacking and act like pieces of shit expecting to be carried through the content.
When one healer is at 170k hps and the other healers are under 50k hps, the healer carrying everyone should receive a bonus % to their loot roll. When there are 4 dps over 160k dps and the rest of the dps are barely breaking 50k dps the 4 dps that are actually performing should receive a bonus % to their chance of loot.
DPS and Healers who stand around and do nothing, afk, receive NO chance at loot. Thats right. ZERO. let the qq begin.
That is literally the only way to make LFRs more attractive because 1) it will make people want to try harder to get loot 2) it will in some cases make afking pointless because you won't get loot for being lazy, 3) it will make people learn their class abilities and whatever BASIC rotations in order to be useful and 4) it encourages people actually attempt to beat the bosses legit and not wait for 7 stacks of determination.
http://www.twitch.tv/hammerpairs 7/7 Mythic EN / 3/3 Mythic ToV / 10/10 Mythic NH / 9/9 Mythic ToS
https://www.youtube.com/watch?v=IBmNLMo4vcI some old school CM fun
"Your lights will go out. The darkness will envelop you. And you will fear the shadows that move within it."
Far too much has been lost or gutted just to make LFR attractive in the first place. Personally it is the game play experience that needs to be changed. Its current format places a lot of stress on a few players which makes it unattractive for such players. LFR is supposed to be easy and convenient for all, not stressful and frustrating for a few.
Get loot while absolutely not doing much effort? No none of the above.
Need's to become performance based. They would need to come up with a system that checks your gear and the numbers you are pulling which in turn increases your chance at loot. Although if they were to do that I'd probably go in to heal on my main just to out heal everyone (mmm mastery bubbles) just so they couldn't get loot!
Would that be so surprising? You already get legendaries from LFR
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You forgot the "remove bad players from LFR" option. Not that it's ever going to happen, since the whole mode was created to cater to them (before someone gets offended, I specifically said bad players, as opposed to casuals).
LFR is fine
Originally Posted by Bigbazz
The only fix LFR needs is complete removal. Flex is what LFR should have been.
You're getting exactly what you deserve.
How are people still taking this thread seriously?
How NOT to fix LFR
NOT
It is a jooooke
NO! for gods sake NO!
The problem with LFR is that too many people are feeling shohorned into LFR because LFR is the intended path after HC's.
Problem is LFR is monotonous, long and not terribly exciting.
The way to make LFR better would be to make it shorter (but not easier) or involve the players more (more stuff to do, movement, changing targets, interrupts)
Remove ALL loot (trash included) and durability loss from LFR, and that way returning it to its initial purpose - letting everyone see raids.
Basically all of this except for noodle carts and gold makes it mandatory for everyone which is a terrible idea.
Add chance to recieve Heroic/Normal Items: This whould be beyond retarded, and it whould force highend guilds to do lfr, a difficulty they greatly outgear and outskill, a difficulty not intended for them.
Add Warforged Seals: Same as the above, if heroic progression guilds have to do lfr then the system is wrong.
Add Noodle Carts, and other big raid-foodbuffs. This whould be fine, but i doubt it whould make lfr more attractive.
Add Misc Legendary Items(very low) arent lfr already dropping secrets/runestones?
Add Valor Point Badges(Useable after the 1000 Valor Cap) So ppl that do lfr can farm vp beyond the vp cap but hardcore heroicraiders cant? make sence... not.
Increase Gold-Drop by 10 Times. Gold is rediculusly easy to farm nowdays, doubt it will attract many ppl to lfr.
Add Misc Titles. Could work.. <name>, the LFR-Raider.
Add Misc World Drops, especially from MoP. Dont you already get motes in the bags?
Add PvP Gear, newest season. So pvpers will feel forced to do pve to get pvpgear? And pve,ers will get to them useless pvpgear? again makes no sence.
Add a new item, allowing you to reset your LFR save, and do it all over again. Yo,dawg i heard u didnt find lfr attractive, so we made an lfr you can do twiice?!
Tl;dr none of ur options whould make lfr attractive to any1, the problem with lfr isnt the rewards, its the players you meet there.
The best way to fix LFR is to delete it and just have Flex + Normal/Heroic. GG
Back in my day, we killed bosses 400 times a day...uphill both ways...in the snow...and we fucking liked it. In related news, I hear that uninstalling WoW completely from your hard drive and then reinstalling it resets your RNG numbers. -septor
Why would you make LFR attractive ?? O_O Remove it from the game instead...
None of those would work*.
But I'd totally tank during call to arms if doing so would get my alts instant queues. Say, 1 run of me tanking for 1 instant queue as a dps or heals.
*for me personally