/e it's 10 man btw, thanks for pointing out that I forgot to mention that.
Heya guys, so on iron juggernaut heroic during the p2 we're doing a cheese tactic where we all get knocked to the back, spread 6 yards (staying within efflorescence) and then simply stand still and heal through the seismic activity but we just keep dropping. Now i've gone through our logs and I know our healers are just failing miserably (there was a 24 second period where a person didn't receive a single targeted heal and therefore died) but before I bring up what there doing wrong I need some information to tell them what the right way to do it would be, which is where u guys come in
So during a standstill aoe healing phase with a large hit coming every 15 seconds (so people need to be topped of) what type of rotation would you go through? Some friends have said to simply use wild growth when ever possible, spread rejuvs to 8 - 10 > genesis > bloom > place shroom and then repeat blooming again before the next big hit, and popping tree of life for spam regrowoth if things get messy. Would this be the way to go or is there a better way to handle it?
/e incase you wanted this additional information
Heres his healing logs for a 16 second period where we had 2 deaths during seismic activity -
http://www.worldoflogs.com/reports/r...0/?s=674&e=691 (his healing done)
http://www.worldoflogs.com/reports/r...6/?s=674&e=691 (Healing received for one who died)
http://www.worldoflogs.com/reports/r...4/?s=674&e=691 (Healing received for the other who died)
Heres another attempt, this time a 35 second peroid for another one of our deaths during seismic activity -
http://www.worldoflogs.com/reports/r...?s=1920&e=1949 (his healing done)
http://www.worldoflogs.com/reports/r...?s=1920&e=1949 (Healing received for one who died)
As you can see, they just don't seem to be doing well... Anything.
/e
Cooldown Rotation - Atm we're popping a aura and Rallying cry on the first shock pulse with healing tide thrown down when we re-position to heal with raiding healing. For the second shock pulse We get another aura along with my Demo Banner and for the final pulse we get a Smokebomb and Barrier (as it's 10 man it's very easy to fit everyone within these aoes before pulse hits). Naturally we have the prot pala, monk, ele sham and SP off-healing at the same time.
Mechanic wise we are fine, this is strictly an issue with our healers giving sub-par performance and I need some information on how people do do it so that when I bring it up with them I can use that.