Now that guilds have been progressing in heroic raid content for several weeks, it seems like a good time to examine the trajectory that our class is currently on. I had high hopes at the onset of this tier that rogues would be a strong contender for the strongest 'pure dps' class, it seemed like it would be fair considering that the other pure dps classes can basically be turrets for the majority of fights in SoO.
In a situation where you have equally skilled players in a 25 man heroic setting, Mages and Warlocks are just about always stronger at single target and cleave fights. Even in the most patchwerk-like fights (iron jug/malkorak) we will probably be beat out, and the gap will just continue to widen as we move towards BiS. We now have 3 viable specs for pve, but apparently that came at the cost of being relegated to overall mediocrity where there is not a single fight in SoO where rogues are clearly excellent.
They need to restore the dps advantage of melee over ranged to compensate for the fact that target switching completely kills melee dps relative to ranged this tier.
Of course, I doubt any of these issues will be resolved, the devs seem to be on some sort of crusade to either kill the Rogue class off through neglect, or just turn us into the 'pvp class'. On my server there are so few raiding rogues its ridiculous, my guild has not had a new rogue applicant in over a year.