Can someone please make a stickie here explaining how multithreading and parallel/linear processes work (i cba atm). I'm seriously getting tired of people calling WoW's/SC2 engines outdated because their 3year old IPC zambezi processors run it poorly. You CANNOT multithread linear processes, other games just do not require such extensive calculations, but they are also far less complex as WoW. WoW's engine is probably the most tuned and streamlined out there when it comes to MMO engines. The engine has been overhauled so many times that nothing exists of the original code anymore.