No. Demon Hunters will never be a character class in WoW. People should just leave it, but it will never happen.
No. Demon Hunters will never be a character class in WoW. People should just leave it, but it will never happen.
Bigger than Life.
Clearly Blizzard "wants" Demon Hunter abilities and attributes in the Warlock class.
Which makes little sense. Engineering is a profession. Warlock is a class. The block to Demon Hunters is another class. Classes and professions don't serve the same purpose in the game. It also doesn't help your argument that NONE of the Tinker's WC3 abilities are present in Engineering. Meanwhile, the Demon Hunter's abilities are present in existing WoW classes.Btw I am not against a 4th spec for Warlock, however I don't think Warlocks prevent a dedicate demon hunter class. I would think something like Engineering would be more of a block to something like tinkerer than warlock to demon hunter.
What mechanical class will do? Shoot with gun? That's hunter. Summon something to fight? Warlock,Hunter. Tranform into something to tank? Druid. That's the result of simplifying.Mechanical class says hello.
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Time-travel=everything will not be as you expect.
It's an easy mistake to make. You assume that "power" equals "magic". Which, for a warlock, is probably the case. Demon Hunters, AGAIN, are a melee combatant, who also use magic. There's also no reason to assume that locks are anywhere close to the power possessed by Illidan. Also note that locks are more than willing to accept magical aid from demons, but there's no reason to assume that demon hunters would to that degree.
Of course they would have meta. Every fucking DH I played in WCIII had that. But no, they wouldn't wield magic to the same extent as a wizard, like the warlocks.If we bring a Demon Hunter class into the game, there's no way they could have as much control over demonic magic as Warlocks because it cause the classes to clash too much. They won't be able to control demons, and they definitely can't manipulate Metamorphosis to the extent that Warlocks can.
Nope. Not even close.In short, demonic magic powers Demon Hunters. Warlocks are more powerful than Demon Hunters in the realm of demonic magic, thus Warlocks are more powerful than Demon Hunters.
I may be in the minority but I do not want a new class. I would rather them give the current classes some love. They should dump Dev time into improving the "uniqueness" of classes not creating a new one.
Mechanical goes a bit beyond simple aesthetic. Mechanical beings have resistances that other types of units don't have, so a Robot minion will have different traits than an animal or demonic minion for example. Additionally, No class has an affinity towards the mechanical/technological side of the WoW universe, so overlap with other classes would be minimal to non-existent.
DH fans can say what they like, but they can't get past the FACT that the Demon Hunter abilities are in other classes, and the Fact that Blizzard is going to be adding more DH/Illidan attributes to Warlocks in the future.
Nice to see you working at Blizzard, how's the paycheck? I mean, since you seem to just know this, you must work at Blizzard? You're not just some fan who thinks he knows, are you? Because otherwise you know as little as the rest of us on what they're planning to do, and this sentence of yours will remain only a guess, so there's nothing factual about it. But yeah, you're a Blizzard employee, so I guess it's a fact.
You say demonic powers don't equal to healing yet we have void walkers who heal themselves and restore their hp, imps who singe magic, succubi who cc, and fel hunters/eyes who silence. The demons themselves are using magic. Some of that magic or ability is to heal itself or others.
The lore isn't canon. They successfully and effectively retconned lore to establish horde paladins and alliance shaman. It's very easily done. And all these years we've gone without pandas and monks and then suddenly "poof" we have MoP and every race can be a monk.
If you're blizzard and you make a popular class that "everyone wants to play" you're successful. It doesn't mean that everyone will roll it to 95 or 100 and raid/pvp with it right away. Many will some will not. That's successful. You're being selfish by calling it obnoxious. You're calling it something you may feel but i certainly don't.
My selfish wants are what others also selfishly want. including you. you don't want DH because it's obnoxious or lore bending or something else. I want them because they fit. The concept/class played a large part in lore much more so than monks. yet we have monks and pandas.
It's time especially if new lore is arriving with some kind of time, space, or alternate reality theme.
And DHs have no more restrictions than any other class. Simply because Blizzard sets the restrictions and can easily remove the restrictions. I think it's just you placing those restrictions. Ultimately what you or I want doesn't matter. Blizzard will do what it deems is most healthy and profitable.
I think DH is both healthy for the game and will make the game more profitable.
See, thats the thing, a glyph is a glyph, thats it. It has no prevalence upon lore or status of a class at all or should be assumed towards anything, but, simple FUN. A priest turns his shadowfiend into a sha-ling, and all through out this expansion, it shows that noone can control the sha at all. Then a priest can also transform into a valkyr, an undead female Vykul servant of the Lich King (as only 7 total Valkyrs joined Sylvannas and thats it). Lets see, mages and their "new water elemental." Warlocks and their Verdant Spheres. Rogues and their axe throwing. You see what I am getting at. Glyphs, since MoP have been nothing but fun and never mandatory. So, trying to say "Glyph of Demon Hunting" is anything but fun is going to break the barriers of the game, by saying, Priests can control the Sha, and 5.1 showed us that not even hardened veterans can control the sha.
Now, do not get me wrong, while I do think warlocks could be substitute for Demon Hunters, if they actually do the correct spec and retcon a lot of current lore, not to mention giving us all the anesthetics a Demon Hunter would have. But the problem I do have with it is how Warlocks are currently. Demonology is a fun spec, even though you need ilvl 570 now in order to be competent on single target dps, but that it. Its a fun spec. If they redesign demonology, yet again, they are going to lose more "warlock" players, a class that already has a low number of players. So, I doubt they will redesign any of the warlock trees in the current future, plus they just had a major overhaul, which did not bring as many players as they thought it would bring. Only it did when they saw how the Dps skyrocketed and was top till now.
But adding a fourth spec to Warlocks, while not impossible, will cause major strife, unless they did it to a majority of classes, or just do it for the four pures to make them hybrids. Though, this is a discussion for another time to make the four pures hybrids, it has relevance to this. Demonology, in alpha, originally was going to become a tank spec, which fell through because it fell into the wotlk model of tanking and would have been OP, and was op in the beta, yet the concept still remained in the form of the glyph. Could they easily expand it a fourth spec? yes. But as it is currently, and if it supposed to replace Demon Hunters, I want nothing to do with it, as there is so much down time within it and drain life spamming, it does not feel like a demon hunter at all. Not to mention, swinging that damn staff. Then, ontop of us getting a fourth spec, at least 2 more specs would need to be handed to two other classes, at the least to show that they added an entirely new "class" to the game, as three specs make up a class.
So, to break it down if they want Warlocks to be Demon Hunters, they would need to add a fourth spec, or completely redesign an existing spec and face losing more warlocks, and make it completely like a demon hunter, not to mention they will need to retcon a lot of lore, add a substantial amount of lore, and hope to god that they did not fk up, as most demon hunter players want to play both aspects of a demon hunter, the bulky demonic illidan and the blade wielding dps of demon hunters prior to corrupting themselves.
Teriz, you realize that a Demonology Warlock is about using Demon's spells. Again, I will sum it up for you, because You have the WRONG idea of where Warlocks got their Immolation Aura. Doom = Pit Lord, Carrion Swarm = Dreadlord, Sleep = Dreadlord, Immolation Aura = Infernal/Abyssal. All these spells are from Existing demons. A demonology warlock studies demonic spells to further their power. Currently, we do not know where Chaos Wave, Touch of Chaos, and Void Ray comes from, though Void Ray could be of Observer origin in the form of Optical blast. So saying Immolation Aura ,herpderp, is Immolation from a demon hunter is stretching to far. Immolation is Immolation. Immolation Aura is Immolation Aura. If we want to get down and dirty with it. Immolation Aura burns the ground around your feet, while Immolation lights yourself on fire and burns those around. Completely different, just like Death coil vs death coil vs death coil ^.~
We can do this all day...depends on how you say it. All those classes use devices of varying complexity. Whether it is a bow or sword or plate armor (very intricate), they are just as much tools and or fabricated items, just like a laser gun. See same thing, total overlap!
I guess you missed the previous post, so I'll reiterate; there's a huge difference between a Paladin wearing plate armor, using magic, and a weilding a sword, and an inventor using technology and various mechanical devices. It's like comparing Thor to Ironman.
Demon Hunters and Warlocks have far more similarities than differences.