Originally Posted by
Orloth
The expansion is titled "Warlords of Draenor", but is not focused around a time-travel main plot. The leak was accurate, but merely like a blind man describing an elephant(I.E, finding one part of it, and proclaiming it an example of the entire). The expansion will feature the caverns of time as a strong secondary plot, in which one of the instances will involve Grom as the antagonist.
The main plot: Kil'Jaeden, after being shoved back down the Sunwell toilet, has had a difficult time maintaining his seat of power. His personal defeat at the hands of Azerothian heroes, along with the recent defeat of several other prominent demonic lords, has caused every two-bit Legion Warlord worth his Fel-stained soul to start jockeying for the title: Lord of the Legion. Kil'jaeden now only commands a small loyal fraction, at siege from all sides by those who think his head would secure the title. It does not take long for the Legion Warlords to realize, however, that it is Azeroth that would be the true prize. The Demon that can claim to have toppled the world that defeated Mannoroth Tichondrius, and Archimonde would surely have the right to command the Demonic Burning Legion.
As a pre-expansion event, one such two-bit Warlord, being brave and stupid enough to go first, sends in his legions from a scattered bunch of small portals that can be managed by the Scattered Shadow Council (maybe they can pull in the Twilight Cultists for this). This early invasion is easily thwarted by the heroes of Azeroth, but reveals the state of the Legion. This, coupled with reports of a rise in Demonic Activity in the Outlands, causes Varian to form the Second Alliance Expedition, puting his son (now old enough to start commanding armies, to Varian's mind) in charge, and under the advisement of the Prophet Velen. Anduin's first move is to extend an invitation to any Horde forces that wish to join, which Vol'jin urges heroes to accept.
Meanwhile, in Outlands: the rebuilding continues. When we left, the people of Outland, now free from the Illidari and the threat of the Legion turned their hands toward rebuilding. Now, the legion has returned in force, but it is obvious that where once there was an organized whole, now their is a factious mass of armies. Once again the Outlands are a battlefield, and again, it is only to get to Azeroth. Draenor's position in the Nether, and it's proximity to Azeroth merely make it the best possible staging point for invasion, and so the people of Draenor are almost ignored as Demonic Legions without number swell through the lands, each trying to hold the Dark Portal. And this is where our story begins.
Content:
~ Level Cap raised to 100
~ Redone Outlands as 90 - 95 content (major rework)
~ Portals on Outland lead to new Legion held worlds, single zones. Examples include Xerrath, Xorroth, and Argus (though others can be pulled out of the air, infinite worlds and possibilities and all that).
~ Rebalanced Northrend to be 58-80 leveling zone (small rewrite of quest materials to be current, but overall minor changes)
~ New race: High Elves for the Alliance
- The Silver Covenant continues to gain members from the Many factions of High Elves that refute Lor'themar's authority and the decisions he has made over the years. With the support of Dalaran, and through the influence of the newly returned Alleria Windrunner, the High Elves are formally included into the alliance.
- With the model upgrades, the High and Blood elves will have distinct but similar models. The blood elves will have a more withdrawn and lined look, with tatoo options at creation. The high elves will look fuller, brighter, and healthier.
- Classes: DK, Druid, Hunter, Mage, Priest, Rogue, Shaman, Sorcerer, Warrior. The High elves forsake the symbiosis the blood elves use to fuel their light and demonic powers, but due to a large portion of their populous being rangers, many of them are well connected with the elemental and natural magics, and can therefor be Druids and Shaman.
~ New Race: Dragonkin for the Horde
- Wrathion finds a faction of the Black dragonflight that has been hiding out in Outlands since the second war, located on the Isle that once housed Deathwing's Lair on Draenor. Using his influence and a bit of brute force, he takes dominion over them, and in an unexpected move, offers to join the Horde. What is he playing at? We don't know yet, but did you really expect him to sit on his hands during a Legion invasion?
- Playable characters are mortals that have been granted power by Wrathion, turning them into Dragonkin. They may assume a mortal guise (much like Worgen) but are dragon form while in combat. Strongly hinted that all of Wrathion's agents are similarly empowered.
- Classes: Hunter, Mage, Rogue, Shaman, Sorcerer, Warlock, Warrior
New Class: Sorcerer
To many, Arcane power comes through years of intense study and training. To others, Arcane secrets must be bargained for, bitterly gathered and jealously guarded. But for a few, it is as natural as breathing. These few wield magic with their every move, turning their bodies into living conduits of power and mixing Martial and Arcane talent into dizzing display's of Arcane potential that even the eldest Mages would be hard pressed to duplicate.
~ Armor: Mail
~ Primary Stat: Intellect or Agility
~ Specializations: Demon Hunter (Fel-Magic, Melee DPS), Ranger (Elemental Magic, Ranged Weapon DPS), Spellbreaker (Arcane Magic, Tank)
~ Races: A: Humans, Night Elves, Draenei, Worgen, High Elves. H: Orcs, Forsaken, Blood Elves, Dragonkin
That's my best guess. 4 days 'til Blizzcon. O.0;